Solo Power by Power [Solo]

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Ñı©Ø
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Re: Solo_power by Power[Solo]

Post by Ñı©Ø »

jao wrote:Why turn off entities sign when the actual weapon is there anyways? The grenade part isn't really faily if you do double and a normal rocketjump.
In the shotgun was it was only a suggestion... but on the first ones you must put it...
jao
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Re: Solo_power by Power[Solo]

Post by jao »

You dont need to put them at all. Even the design marking isn't important.
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Ñı©Ø
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Re: Solo_power by Power[Solo]

Post by Ñı©Ø »

jao wrote:You dont need to put them at all. Even the design marking isn't important.
Ok so let's say that the only important ones are the first, second and third entities off screen
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Cellegen
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Re: Solo_power by Power[Solo]

Post by Cellegen »

Ñı©Ø wrote:
jao wrote:You dont need to put them at all. Even the design marking isn't important.
Ok so let's say that the only important ones are the first, second and third entities off screen
Sorry but Just you want to delete the introduction entities. I dont delete it yet... idk whats the problem with that. :(
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Wartopeth
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Re: Solo_power by Power[Solo]

Post by Wartopeth »

This is my version of your map, I fixed some stuff (design/gameplay) and also I changed the name, In the thread it says "Solo_power" but in the logo "Solo Power" so... take a look if you want :D
Attachments
Solo Power.map
(650.04 KiB) Downloaded 135 times
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Ñı©Ø
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Re: Solo_power by Power[Solo]

Post by Ñı©Ø »

Cellegen wrote:
Ñı©Ø wrote:
jao wrote:You dont need to put them at all. Even the design marking isn't important.
Ok so let's say that the only important ones are the first, second and third entities off screen
Sorry but Just you want to delete the introduction entities. I dont delete it yet... idk whats the problem with that. :(
No no no, you don't have to delete the introduction entities... you have to place the TURN OFF ENTITIES blocks that you can find in the "Game Layer"
It is basically needed when you put textures on the map that explain something that with the entities on won't be seeable... just add those signs where I told you
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Cellegen
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Re: Solo_power by Power[Solo]

Post by Cellegen »

Ñı©Ø wrote:
Cellegen wrote:
Ñı©Ø wrote: Ok so let's say that the only important ones are the first, second and third entities off screen
Sorry but Just you want to delete the introduction entities. I dont delete it yet... idk whats the problem with that. :(
No no no, you don't have to delete the introduction entities... you have to place the TURN OFF ENTITIES blocks that you can find in the "Game Layer"
It is basically needed when you put textures on the map that explain something that with the entities on won't be seeable... just add those signs where I told you
okay but let see wartopeth's version.
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Cellegen
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Re: Solo Power by Power [Solo]

Post by Cellegen »

Thx to wartopeth <3
LOGO*Show
screenshot_2017-02-10_15-44-21.png
screenshot_2017-02-10_15-44-21.png (439.22 KiB) Viewed 3001 times
Solo Power.map
(650.21 KiB) Downloaded 140 times
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Ñı©Ø
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Re: Solo Power by Power [Solo]

Post by Ñı©Ø »

I tested the map once again! I found a CRITICAL embed-external bug that doesn't display the logo and an HD suggestion!
SpoilerShow
screenshot_2017-02-10_20-30-08.png
screenshot_2017-02-10_20-30-08.png (224.02 KiB) Viewed 2990 times
screenshot_2017-02-10_20-30-12.png
screenshot_2017-02-10_20-30-12.png (419.08 KiB) Viewed 2990 times
screenshot_2017-02-10_20-32-46.png
screenshot_2017-02-10_20-32-46.png (63.29 KiB) Viewed 2990 times
So we all agree 2*solo?
jao
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Re: Solo Power by Power [Solo]

Post by jao »

Nico.. if you play with HD off you don't want to see any details. Thats litereally what that option means.
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