Daybreak by meew' [Dummy]
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- Server PW: nimrocks
- Rcon Access (F2): test4321
- meew'
- Posts: 519
- Joined: Mon Jul 20, 2015 7:17 pm
- Player profile: http://ddnet.org/players/meew-39-/
- Clan: Möhre
Daybreak by meew' [Dummy]
hey
- Attachments
-
- Daybreak.map
- (701.97 KiB) Downloaded 94 times
911 mapping police
- meew'
- Posts: 519
- Joined: Mon Jul 20, 2015 7:17 pm
- Player profile: http://ddnet.org/players/meew-39-/
- Clan: Möhre
Re: Daybreak [Dummy]
some entitie bugs
- Attachments
-
- Daybreak.map
- (702.17 KiB) Downloaded 106 times
911 mapping police
-
Ninjed
- Posts: 1300
- Joined: Thu Oct 01, 2015 7:00 pm
- Player profile: https://ddnet.org/players/Le-32-Petit-32-Prince/
- Mapper profile: https://ddnet.tw/mappers/Ninjed
Re: Daybreak by meew' [Dummy]
I did run this map, nothing really good, almost whole map i just drag my dummy in gores map drag parts also not really good or creative, design looks awesome.
The Real One!
Re: Daybreak by meew' [Dummy]
Hi, just some little things after a quick look
Didn't come too far but until the point i got to, I have to agree with Ninjed.
SpoilerShow
just your friendly neighbourhood bear
Re: Daybreak by meew' [Dummy]
It's cheatable if you put unfreeze at the place in second screen. Also freeze is above tee 
Re: Daybreak by meew' [Dummy]
okay, but the "cheat" would be: leaving dummy up and dragging him down from there? that's even more difficult.
just your friendly neighbourhood bear
Re: Daybreak by meew' [Dummy]
No it's way easier and faster. Also this unfreezes don't really matter.
- Rico
- Posts: 44
- Joined: Thu Aug 20, 2015 6:35 pm
- Location: Germany
- Player profile: http://ddnet.org/players/Rico/
- Mapper profile: https://ddnet.tw/mappers/Rico/
- Clan: Birds
Re: Daybreak by meew' [Dummy]
Hey all,
since it is a short map the testing was not hard and it seems that the major problems have already been fixed.
The major parts consists of gore dummy drag. It is not the usual kind of dummy maps you see beeing released every day but it is also nothing bad imo.
They are faily but the the few normal ddrace parts are rather quick and intermediate. The map screams for beeing speedrunned.
At the begining there is no "force 2 player" tile. I did not see any part bugs nor visual bugs.
For the rating:
- Brain: 1.5/5
- Skill (Difficulty): 3/5 (The gore parts are the reason for the 3)
- Look: 4/5
Best regards Rico
since it is a short map the testing was not hard and it seems that the major problems have already been fixed.
The major parts consists of gore dummy drag. It is not the usual kind of dummy maps you see beeing released every day but it is also nothing bad imo.
They are faily but the the few normal ddrace parts are rather quick and intermediate. The map screams for beeing speedrunned.
At the begining there is no "force 2 player" tile. I did not see any part bugs nor visual bugs.
For the rating:
- Brain: 1.5/5
- Skill (Difficulty): 3/5 (The gore parts are the reason for the 3)
- Look: 4/5
Best regards Rico
- meew'
- Posts: 519
- Joined: Mon Jul 20, 2015 7:17 pm
- Player profile: http://ddnet.org/players/meew-39-/
- Clan: Möhre
Re: Daybreak by meew' [Dummy]
plz archive this for now, ill do some reworking stuff, but it will still contain alot of dummy drag as it seems many people me included just like to drag!
911 mapping police
Re: Daybreak by meew' [Dummy]
Mapper doesn't want to rework or release this map anymore. Will move it to archive.
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