Bug? Not perfecto

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Alvin Risk
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Bug? Not perfecto

Post by Alvin Risk »

About map editor...
This file: round-tiles.png
Screnn_93.png
Screnn_93.png (350.79 KiB) Viewed 3077 times
Screen_91.png
Screen_91.png (386.11 KiB) Viewed 3077 times
We see it?
No? Okay Again...
Screen_92.png
Screen_92.png (552.68 KiB) Viewed 3077 times
Please fix it :)
Ya ebu tvou mamashu.
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Soreu
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Re: Bug? Not perfecto

Post by Soreu »

looks more like tiles bug instead of editor, please upload these tiles here and i will try to fix them if it will be possible
„Vince te ipsum”

         :3             |     GSP Founder     Honorary iMTGmember
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Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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Alvin Risk
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Re: Bug? Not perfecto

Post by Alvin Risk »

round-tiles.png
round-tiles.png (10.79 KiB) Viewed 3057 times
Ya ebu tvou mamashu.
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Soreu
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Re: Bug? Not perfecto

Post by Soreu »

Try this (arrows fixed also)
round-tiles_fix.png
round-tiles_fix.png (14.21 KiB) Viewed 3033 times
„Vince te ipsum”

         :3             |     GSP Founder     Honorary iMTGmember
Graphic-guy     |     Website & Forum Team Leader (Ex)     [ToP] Leader (Dead)

Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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kamillentee
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Re: Bug? Not perfecto

Post by kamillentee »

Perfectionists are crazy...



Just ignore this text but couldn't be quiet about this huge graphics fail ;)
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Alvin Risk
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Re: Bug? Not perfecto

Post by Alvin Risk »

imho, this rly big fail :)
Ya ebu tvou mamashu.
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Alvin Risk
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Re: Bug? Not perfecto

Post by Alvin Risk »

Thanks Soreu bro:3
deen, may be this fix add to next refresh?
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deen
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Re: Bug? Not perfecto

Post by deen »

Alvin Risk wrote:Thanks Soreu bro:3
deen, may be this fix add to next refresh?
Yes, will be done.
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