Earthborn by BlaGK

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BlaGK
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Earthborn by BlaGK

Post by BlaGK »

After getting the map back, i ran through it, tweaked it, used red instead of blue teleporters, added doodads & stuff.
I'd say something about moderate 2-3*. It's not very faily ^^
Attachments
Earthborn.map
(209.57 KiB) Downloaded 120 times
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Lady Saavik
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Re: Earthborn by BlaGK

Post by Lady Saavik »

BlaGK I see you visiting forum every 30min ^^
Don't worry we will test it soon!
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Lady Saavik
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Re: Earthborn by BlaGK

Post by Lady Saavik »

I would make a few clouds at the beggining ^^
Good many spawns.
You can make finish room a bit bigger!

Happy New Year :P
Attachments
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screenshot_2014-12-31_23-37-56.png (502.42 KiB) Viewed 2674 times
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BlaGK
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Re: Earthborn by BlaGK

Post by BlaGK »

ay, ay, fixed everything(except the edge-cheat). Should be fine now! :3
Attachments
Earthborn.map
(209.58 KiB) Downloaded 119 times
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Lady Saavik
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Re: Earthborn by BlaGK

Post by Lady Saavik »

You didn't even read what I wrote lol, just looked at pictures :P Please read my previous post, ofc you don't have to fix everything I say, I just give ideas.
Good work. I played the map and it makes fun.
Here a few more things to fix, I think I have nothing more to suggest :P
Hey, you can mark start and finish line with freeze-layer (and remove StartFinish layer). I know StartFinish layer is even smaller than others, but it is a fast fix.
You could even remove HookThrough layer and make the stones with Unhook layer if you're bored, but I know it's too much work for you, don't worry.
I was thinking about putting undeep on some TO teels, but this map is short, not hard and has tricky fails, so I think it's ok like it is now.
Attachments
screenshot_2015-01-01_02-25-14.png
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BlaGK
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Re: Earthborn by BlaGK

Post by BlaGK »

Ofc I know, they are just suggestions. But If I like them & they make sense, I'll fix it ^^
I won't change the layers since they were rather messy from the beginning (+ I'm lazy to do so :P)
I don't see the problem in the 2nd pic tho. Removed some freezes behind the wall(which were barely visible).
Made tele12? at least harder to cut. dunno if it's still possible.
And yes, I know you can hook the wall. :D

Thx for the quick testing this far! :0
Attachments
Earthborn.map
(209.58 KiB) Downloaded 189 times
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hi_leute_gll
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Re: Earthborn by BlaGK

Post by hi_leute_gll »

Tested with Bumm.

It's a really cool and fun map. It has harder drag parts mapped in a way they are easy and fast to play. Interesting for medium Moderate player, speedrunners and people who just want to play a map easily. Moderate 4, we think.

Have a few screens for you:
screen1.png
screen1.png (438.21 KiB) Viewed 2600 times
Why is there an unfreeze?
This is a very faily one. That doesn't fit well to the rest. (Don't need to change this).
screen2.png
screen2.png (606.42 KiB) Viewed 2600 times
I don't know if i understood this part wrong.
I just go up and made an easy hook, but it looks like it should be more complicated. :D
screen3.png
screen3.png (397.22 KiB) Viewed 2600 times
Maybe add shilds there, so people can't cheat grenade there?
.hi._.leute._.gll. | iMTGmember
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Maple
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Re: Earthborn by BlaGK

Post by Maple »

Awesome map, 10/10 , seems releasable
Quien soy?
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Lady Saavik
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Re: Earthborn by BlaGK

Post by Lady Saavik »

I was thinking about grenade but hey, this is last part.
I love this map :3
And about unfreeze - why not? ^^ Many hookthroughs are useless too.
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BlaGK
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Re: Earthborn by BlaGK

Post by BlaGK »

Agree with Lady Saavik :P + there are always multiple ways to do a part :D
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