[RELEASABLE] Clarity
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
[RELEASABLE] Clarity
I know that there were a lot of map submissions lately and we are far behind in testing all of them, nevertheless I would like to upload an additional map.
It doesn't have to be tested immediately ._.
It's a short (maybe too short?) novice map, I started doing a few months ago and finally finished now. I'm not sure if the teamsize should be limited to 2p..
It doesn't have to be tested immediately ._.
It's a short (maybe too short?) novice map, I started doing a few months ago and finally finished now. I'm not sure if the teamsize should be limited to 2p..
- Attachments
-
- Clarity.map
- (257.52 KiB) Downloaded 100 times
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Clarity
I played this map yesterday with Welf.
Parts are pretty strange. You have to play them 2 times - first to see how it works, what it does, what happens and after that to pass them.
Doesn't look like Novice.
Parts are pretty strange. You have to play them 2 times - first to see how it works, what it does, what happens and after that to pass them.
Doesn't look like Novice.
- Alvin Risk
- Posts: 440
- Joined: Sat Oct 04, 2014 6:27 am
- Player profile: http://ddnet.org/players/Alvin-32-Risk
- Mapper profile: http://ddnet.tw/mappers/Alvin-32-Risk
- Website: https://vk.com/ms_zn
- YouTube: user/z2mex
Re: Clarity
Thanks for testing :3
I removed one useless speedup and added a few explanations, maybe it's easier now to understand what to do..?
You are probably right, it may be harder than novice. I'm ok with low moderate as well. Oh and ye, the one part is nearly impossible with dummy but I don't think that is a real problem.
I removed one useless speedup and added a few explanations, maybe it's easier now to understand what to do..?
You are probably right, it may be harder than novice. I'm ok with low moderate as well. Oh and ye, the one part is nearly impossible with dummy but I don't think that is a real problem.
- Attachments
-
- Clarity.map
- (281.43 KiB) Downloaded 88 times
- kamillentee
- Posts: 687
- Joined: Sat Jul 26, 2014 11:47 pm
- Player profile: http://ddnet.org/players/kamillentee/
- Clan: |*KoG*|
Re: Clarity
Mappers should always decide if a map is continually playable with a dummy and one part its not or they map dummy friendly. Since I don't saw the map its just a suggestion.
For example dd through freeze and one hookfly part at the end.
I mean many play with dummy and we should take care of them. Except of maps they are generally just playable with others.
Its not only related to ur map. Just wanted to say. Hope you don't take this personally.
For example dd through freeze and one hookfly part at the end.
I mean many play with dummy and we should take care of them. Except of maps they are generally just playable with others.
Its not only related to ur map. Just wanted to say. Hope you don't take this personally.
Re: Clarity
Hmm, you are kinda right kamillentee. Many people play with their dummys and it might be annoying for them to reach a undoable part right before finish after 523525 dummy friendly 'dd through freeze'-parts.
But I don't think that this necessarly applies to my map, the nearly impossible part is right at the beginning (2nd part) and the whole map is not really long. So I'm pretty sure that every tee will easily find a human mate to quickly play a ~5 min map :D
That's of course just my point of view, so I don't know :p
But I don't think that this necessarly applies to my map, the nearly impossible part is right at the beginning (2nd part) and the whole map is not really long. So I'm pretty sure that every tee will easily find a human mate to quickly play a ~5 min map :D
That's of course just my point of view, so I don't know :p
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.org/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: Clarity
Yeah, i don't like the "unplayable with dummy" maps, like Easy1, but i think the players haven't to play only with dummy, because it is not fun. I like watch my teamate do the part faster then me or slower then me. The dummy isn't good for the speedruns too!
But, if you wanna do a map unplayable with dummy the mapper must decide, so it can remain like this.
Hope you enjoy!
But, if you wanna do a map unplayable with dummy the mapper must decide, so it can remain like this.
Hope you enjoy!
-
Ama
- Posts: 921
- Joined: Sun Jun 01, 2014 12:28 pm
- Player profile: http://ddnet.org/players/Ama/
- Mapper profile: http://ddnet.tw/mappers/Ama/
Re: Clarity
We have about 300 players at all times if you cant find someone to play with you then its your fault
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
Re: Clarity
A few things:
So people wouldn't run trough jetpack off and on any time they fail, but still lose jetpack if they want to go back.
- Stars should be HD.
- Maybe place some "Entities Off"-Signs.
- Text looks awesome.
- "Free your partner" sounds not sooo good. It's not wrong, just personally taste.
So people wouldn't run trough jetpack off and on any time they fail, but still lose jetpack if they want to go back.
.hi._.leute._.gll. | iMTGmember
Who is online
Users browsing this forum: No registered users and 15 guests