[RELEASE ON SUNDAY] Hookthrough2
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[A] Awesome
- Posts: 444
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[RELEASE ON SUNDAY] Hookthrough2
I made the map Hooktrough2.Every part is a Hookthrough part like in my first map Hooktrough.
This time the map is harder then the old map and i tried to make my own design because i needed help in my old map.
I tested it with some friends and fixed all bugs we found.
I think it is Mod 3-4*
This time the map is harder then the old map and i tried to make my own design because i needed help in my old map.
I tested it with some friends and fixed all bugs we found.
I think it is Mod 3-4*
- Attachments
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- Hookthrough2.map
- (279.58 KiB) Downloaded 121 times
~+~Layout~+~
Signature Layout by [A] Awesome
Signature Layout by [A] Awesome
- Alvin Risk
- Posts: 440
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- Website: https://vk.com/ms_zn
- YouTube: user/z2mex
Re: Hookthrough2
Hi, this good map series.
First bug it's bad timing of sun animation.
Second bug it's pink hook through, i know that it's because background green, but place background tiles in whole map where pink hookthrough.
Other bugs:
First bug it's bad timing of sun animation.
Second bug it's pink hook through, i know that it's because background green, but place background tiles in whole map where pink hookthrough.
Other bugs:
Ya ebu tvou mamashu.
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Welf
- Posts: 1838
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Re: Hookthrough2
The first 3 screens, why not? he is the mapper? he can decide how he wants to make the finish line?
- Alvin Risk
- Posts: 440
- Joined: Sat Oct 04, 2014 6:27 am
- Player profile: http://ddnet.org/players/Alvin-32-Risk
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- YouTube: user/z2mex
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[A] Awesome
- Posts: 444
- Joined: Sun Sep 14, 2014 5:15 pm
- Player profile: http://ddnet.org/players/-91-A-93--32-Awesome/
- Mapper profile: http://ddnet.tw/mappers/-91-A-93--32-Awesome/
Re: Hookthrough2
Why are the shields or the shotgun not needed?
And to the "How" you have to hook your partner in the tele so you get up too
And to the "How" you have to hook your partner in the tele so you get up too
~+~Layout~+~
Signature Layout by [A] Awesome
Signature Layout by [A] Awesome
- Alvin Risk
- Posts: 440
- Joined: Sat Oct 04, 2014 6:27 am
- Player profile: http://ddnet.org/players/Alvin-32-Risk
- Mapper profile: http://ddnet.tw/mappers/Alvin-32-Risk
- Website: https://vk.com/ms_zn
- YouTube: user/z2mex
Re: Hookthrough2
Shotgun needn't cause u can just hook and jump.
"How?" idk how to do it
And ask u it, i thought that i need fire to bottom for give speed to my parthner 
"How?" idk how to do it
Ya ebu tvou mamashu.
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[A] Awesome
- Posts: 444
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- Player profile: http://ddnet.org/players/-91-A-93--32-Awesome/
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Re: Hookthrough2
Just hook your partner and hold the hook
~+~Layout~+~
Signature Layout by [A] Awesome
Signature Layout by [A] Awesome
- Alvin Risk
- Posts: 440
- Joined: Sat Oct 04, 2014 6:27 am
- Player profile: http://ddnet.org/players/Alvin-32-Risk
- Mapper profile: http://ddnet.tw/mappers/Alvin-32-Risk
- Website: https://vk.com/ms_zn
- YouTube: user/z2mex
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Ama
- Posts: 921
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Re: Hookthrough2
USE RED TELES !!!!!!!!!!!!! except tele 8
Put it to 360 to make it i circle
Use CTRL to move it slowly
Put it to 360 to make it i circle
Use CTRL to move it slowly
- Attachments
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- screenshot_2015-01-06_02-55-49.png (198.94 KiB) Viewed 3362 times
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[A] Awesome
- Posts: 444
- Joined: Sun Sep 14, 2014 5:15 pm
- Player profile: http://ddnet.org/players/-91-A-93--32-Awesome/
- Mapper profile: http://ddnet.tw/mappers/-91-A-93--32-Awesome/
Re: Hookthrough2
fixed
- Attachments
-
- Hookthrough2.map
- (279.65 KiB) Downloaded 108 times
~+~Layout~+~
Signature Layout by [A] Awesome
Signature Layout by [A] Awesome
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