Fly in a cosmos BRUTAL
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You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
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Welf
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: Fly in a cosmos BRUTAL
seems like mapper stopped caring for this map, archive until he sends a new version
- Deeper

- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.org/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: Fly in a cosmos BRUTAL
new version:Welf wrote:seems like mapper stopped caring for this map, archive until he sends a new version
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
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Welf
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: Fly in a cosmos BRUTAL
I played the map with aaa.
It seems like you don't know what to put in a Brutal map, examples:
-once you spammed boring edgejump parts with laser (rather unfailable, but needs much time)
-you use tune zones and make a walljump part
-you make a hook tele part, where you can do 90% with aiming straight up and jump to the end
-you put in novice parts
-some parts are dumb faily
Try to understand the idea of Brutal maps, try to be creative. This will go to archive (you should rather do a new map, than trying to rework this).
It seems like you don't know what to put in a Brutal map, examples:
-once you spammed boring edgejump parts with laser (rather unfailable, but needs much time)
-you use tune zones and make a walljump part
-you make a hook tele part, where you can do 90% with aiming straight up and jump to the end
-you put in novice parts
-some parts are dumb faily
Try to understand the idea of Brutal maps, try to be creative. This will go to archive (you should rather do a new map, than trying to rework this).
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