map SlimeZ

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Index
Posts: 1136
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: map SlimeZ

Post by Index »

  • sorted layers
  • completely re-designed <3
.__.
Attachments
SlimeZ.map
(448.63 KiB) Downloaded 125 times
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
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Re: map SlimeZ

Post by Welf »

Thank you Index!
[mod=Index]You're welcome <33[/mod]
Deathman
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Re: map SlimeZ

Post by Deathman »

i did not think the old design was bad . but the new design ist good
i liked the blue background and animated moon and stars but if it looked bad then nvm

i see you made to tele 1 after jetpack, i made it before because you lose it,so you not need to go left and you lose shotgun because shield are pointless else
but if noobfilter is too hard or annoying the shield can be removed idk
Deathman
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Player profile: http://ddnet.org/players/Deathman/
Clan: [DeathFace]

Re: map SlimeZ

Post by Deathman »

I asked a friend what he thinks and he said the old moon was better and the green jungle main too.
Why was it bad idea to make on green and off red? and tele blue?
Where are the doodads at spawn?
Welf
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Re: map SlimeZ

Post by Welf »

the map looks better after the rework !
the background with big stars wasnt good, the colors fit much better now

I am not sure about this map, some parts are rather annoying, i don't know if it should be released, need some opinions by others
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Soreu
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Re: map SlimeZ

Post by Soreu »

@Index: Tip for future - first wait for parts, then do redesign, otherwise - as you can see - there is way bigger chance that you will just waste your time.
„Vince te ipsum”

         :3             |     GSP Founder     Honorary iMTGmember
Graphic-guy     |     Website & Forum Team Leader (Ex)     [ToP] Leader (Dead)

Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: map SlimeZ

Post by Welf »

i had a look on it
this map should probably go to archive, since some parts are annoying. (sorry to index :( )

i don't want to say something to all parts now, so here are some screenshots of the good parts:
Attachments
good idea imo (didnt play it), the left side is too tight
good idea imo (didnt play it), the left side is too tight
screenshot_2015-06-22_17-40-10.png (240.95 KiB) Viewed 1877 times
i like it, the part at the left side of it seems to
i like it, the part at the left side of it seems to
screenshot_2015-06-22_17-39-55.png (131.06 KiB) Viewed 1877 times
screenshot_2015-06-22_17-39-21.png
screenshot_2015-06-22_17-39-21.png (484.62 KiB) Viewed 1877 times
it would be cool if you make more space here and some variety (so people have to aim and to think more)
it would be cool if you make more space here and some variety (so people have to aim and to think more)
screenshot_2015-06-22_17-39-12.png (422.03 KiB) Viewed 1877 times
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