DarkWhite
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- Server PW: nimrocks
- Rcon Access (F2): test4321
- BamBam
- Posts: 985
- Joined: Sat Apr 11, 2015 9:17 pm
- Location: Canada
- Player profile: http://ddnet.org/players/BamBam/
- Mapper profile: http://ddnet.tw/mappers/BamBam/
Re: DarkWhite (Brutal)
Fixed bugs, changed stuff, it's %100 percent possible (even with dummy):
- Attachments
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- DarkWhite.map
- (121.25 KiB) Downloaded 218 times
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- screenshot_2015-12-20_13-18-32.png (183.25 KiB) Viewed 3048 times
i exist
so do you
magic
so do you
magic
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: DarkWhite (Brutal)
Bugs mentioned by Ray B. and Pepe are still there, so I'm wondering what you fixed / changed...
http://forum.ddnet.org/viewtopic.php?f=9&t=2555#p31181
http://forum.ddnet.org/viewtopic.php?f=9 ... =10#p31589
And I'm talking about latest version, the one posted above.
http://forum.ddnet.org/viewtopic.php?f=9&t=2555#p31181
http://forum.ddnet.org/viewtopic.php?f=9 ... =10#p31589
And I'm talking about latest version, the one posted above.
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
- BamBam
- Posts: 985
- Joined: Sat Apr 11, 2015 9:17 pm
- Location: Canada
- Player profile: http://ddnet.org/players/BamBam/
- Mapper profile: http://ddnet.tw/mappers/BamBam/
Re: DarkWhite (Brutal)
Most of them are fixed, but some things I want to keep.
+ There aren't any game-breaking bugs left. Because It is 100 percent possible.
+ There aren't any game-breaking bugs left. Because It is 100 percent possible.
- Attachments
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- DarkWhite.map
- (121.25 KiB) Downloaded 215 times
i exist
so do you
magic
so do you
magic
Re: DarkWhite (Brutal)
Tested it, you didn't change some stuff but that's your decision.
Found this, I don't know if the map have to be like this...
Found this, I don't know if the map have to be like this...
- Attachments
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- screenshot_2015-12-22_22-47-18.png (154.85 KiB) Viewed 2992 times
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- screenshot_2015-12-22_22-46-12.png (192.21 KiB) Viewed 2992 times
- BamBam
- Posts: 985
- Joined: Sat Apr 11, 2015 9:17 pm
- Location: Canada
- Player profile: http://ddnet.org/players/BamBam/
- Mapper profile: http://ddnet.tw/mappers/BamBam/
Re: DarkWhite (Brutal)
1 - so that you don't annoyingly slip in there while getting speed.Pepe wrote:Tested it, you didn't change some stuff but that's your decision.
Found this, I don't know if the map have to be like this...
2 - most maps have something like that, it's good to have multiple ways.
Another tester take a final look?
i exist
so do you
magic
so do you
magic
Re: DarkWhite (Brutal)
delete the tele where the stopper is or delete the stopper and add a sign for it.
- BamBam
- Posts: 985
- Joined: Sat Apr 11, 2015 9:17 pm
- Location: Canada
- Player profile: http://ddnet.org/players/BamBam/
- Mapper profile: http://ddnet.tw/mappers/BamBam/
Re: DarkWhite (Brutal)
.
- Attachments
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- DarkWhite.map
- (121.25 KiB) Downloaded 187 times
i exist
so do you
magic
so do you
magic
Re: DarkWhite (Brutal)
Map is okay for me, didn't find any bugs or random stuff. I'd say Mod 5*. Not a faily map
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- Posts: 559
- Joined: Thu Oct 30, 2014 5:06 pm
- Player profile: http://ddnet.org/players/Spyker/
- Mapper profile: http://ddnet.tw/mappers/Spyker/
Re: DarkWhite (Brutal)
Mod 5, can i try to improve design? This one make me cry!
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