Suggest map difficulty re-ratings

Share bugs and (re-rate) suggestions for released maps.
The official bug reporting moved to our discord (https://ddnet.org/discord).
User avatar
hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Suggest map difficulty re-ratings

Post by hi_leute_gll »

Simple Play was moved to Mod 0*, after deen added 0 * support.
.hi._.leute._.gll. | iMTGmember
Chairn
Posts: 399
Joined: Sat Apr 11, 2015 5:05 pm
Player profile: http://ddnet.org/players/Chairn/
Clan: QuintessenZ

Re: Suggest map difficulty re-ratings

Post by Chairn »

I think Cemetery, currently 5* mod should be moved to brutal 0* or 1*. Kinda faily map(lot of fail possible) + some grenade fly.
User avatar
deen
TECHNICAL Team
Posts: 3579
Joined: Mon May 05, 2014 2:30 pm
Player profile: https://ddnet.org/players/deen/
Discord: deen#5910

Re: Suggest map difficulty re-ratings

Post by deen »

Chairn wrote:I think Cemetery, currently 5* mod should be moved to brutal 0* or 1*. Kinda faily map(lot of fail possible) + some grenade fly.
Brutal 0 is the same as Moderate 5 and should not be used. 0 stars is only for exceptions where it makes sense, like Flappy Bird giving no points and Short Run maps being Moderate, but still only giving 5 points.
[A] Awesome
Posts: 444
Joined: Sun Sep 14, 2014 5:15 pm
Player profile: http://ddnet.org/players/-91-A-93--32-Awesome/
Mapper profile: http://ddnet.tw/mappers/-91-A-93--32-Awesome/

Re: Suggest map difficulty re-ratings

Post by [A] Awesome »

hi_leute_gll wrote:Simple Play was moved to Mod 0*, after deen added 0 * support.
but i think its better to keep them on novice because when i was a noob i really liked these kind of maps because they looked like brutal maps but are short and doable in a group or after some tries and if they would have been on mod i think i wouldnt play these maps because i wouldnt know them as a noob
~+~Layout~+~
Signature Layout by [A] Awesome
User avatar
hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Suggest map difficulty re-ratings

Post by hi_leute_gll »

Imo they are bad for noobs. They were released on Moderate and then moved to give less points, as deen wrote that 0* allows us to keep it on Moderate and give the points on Novice level.
.hi._.leute._.gll. | iMTGmember
User avatar
imp
Posts: 788
Joined: Mon May 05, 2014 5:56 pm
Player profile: http://ddnet.org/players/imp/
Mapper profile: http://ddnet.tw/mappers/imp/

Re: Suggest map difficulty re-ratings

Post by imp »

Just because a map is short doesn't make it any easier. It just requires less time to finish it.

A map that only consists of 1 impossible part for 99.99% of the community still would be a 5* brutal map for me, even if it could be finished in 2 mins.
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: Suggest map difficulty re-ratings

Post by Welf »

imp you are wrong :P if we take a rather faily map like hardcore 10, and take 1 part, it would be moderate
(some brutal maps are just some faily moderate parts connected to each other or some rather long moderate drag parts)
User avatar
hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Suggest map difficulty re-ratings

Post by hi_leute_gll »

Equity [Easy] is 2-3*.
Welf wrote:talked with Pipou about the "bugs"
ready for release, solo 2 stars
.hi._.leute._.gll. | iMTGmember
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: Suggest map difficulty re-ratings

Post by Welf »

i agree with 2-3 stars.
Welf wrote: map is 2 stars solo (it pretends to be 3 stars but it is too short to give that many points)
last time i released a map like that with 3 stars, many ppl complained (it was Hopeless 2 i think), so this should be 2 stars
User avatar
hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Suggest map difficulty re-ratings

Post by hi_leute_gll »

I think there is one hook wich is nearly impossible for a 2* player, but it is the only part and learnable (does this word exist?). So i agree with 2*, can be increased to 3* - if needed - later.
.hi._.leute._.gll. | iMTGmember
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest