run_skizz_loop1200

Share bugs and (re-rate) suggestions for released maps.
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Puncha
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run_skizz_loop1200

Post by Puncha »

I don't know if it's bug or intended, but I think it needs a fix, because it's pretty annoying.
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hannibal
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Re: run_skizz_loop1200

Post by hannibal »

Fix it yourself and upload here.
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Lady Saavik
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Re: run_skizz_loop1200

Post by Lady Saavik »

Oh yes, there were quite many bugs like that, what scared me. I can't be sure that I fixed all of them because it's hard to check every single teleport on 70 not small maps.
Welf
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Re: run_skizz_loop1200

Post by Welf »

hannibal wrote:Fix it yourself and upload here.
Forris showed us, that we shouldn't let everybody fix our maps, a tester/trial tester should fix it
sorry Forris, i don't want to make jokes about you
Chairn
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Re: run_skizz_loop1200

Post by Chairn »

A forris tele just appeared. It's like in Sky Island 3 at the last part, there are 6 hidden teles that send you back.
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Lady Saavik
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Re: run_skizz_loop1200

Post by Lady Saavik »

thanks for reporting
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imp
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Re: run_skizz_loop1200

Post by imp »

And if you didn't fix that one too: In part 8 (tele 8) there is some port missing and you can through the spears (port tiles)
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Lady Saavik
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Re: run_skizz_loop1200

Post by Lady Saavik »

run_skizz_loop1200.map
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[mod=Index]Fixed version is here, so I move this to archives.[/mod]
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