Waft by Fňokurka oo7 (novice map)

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Welf
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Re: Waft (novice map)

Post by Welf »

The map is rather weird novice-moderate, the first parts are novice 0* and the drag parts are rather novice 5 stars (you have to aim in the parts or think how to do it).

we disliked the faily rocket solo (it's annoying to fail, because you didn't check it in /pause)
tested with Teengoten
SpoilerShow
maybe cheatable ^^ (with hammer from left)
maybe cheatable ^^ (with hammer from left)
screenshot_2015-09-22_23-13-12.png (270.67 KiB) Viewed 6878 times
cheat
cheat
screenshot_2015-09-22_23-12-24.png (414.64 KiB) Viewed 6878 times
can add unfreeze
can add unfreeze
screenshot_2015-09-22_23-03-07.png (343.89 KiB) Viewed 6878 times
can you add unhook here? noobs like to miss the hook and fail
can you add unhook here? noobs like to miss the hook and fail
screenshot_2015-09-22_22-59-10.png (167.85 KiB) Viewed 6878 times
can you add some space? its failable
can you add some space? its failable
screenshot_2015-09-22_22-58-29.png (426.77 KiB) Viewed 6878 times
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Fňokurka oo7
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Re: Waft (novice map)

Post by Fňokurka oo7 »

Thanks for test...I fixed almost everything (except hookable ground and first screenshot). + Made some design fixes and fixed one small cheat. (thanks to TyxpekCZ).
Attachments
Waft.map
solopart now looks ridicoulous :(
(520.34 KiB) Downloaded 114 times
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
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Re: Waft (novice map)

Post by Welf »

did a last check, ready for release, 1 star moderate (because these drag parts are hard too for beginners), will be added on planned releases
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BannZay
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Re: Waft (novice map)

Post by BannZay »

This map is about unbalancing. This is mix of moderate 3* and novice 2-3* parts. The worst way to solve problem of creativity novice maps. I`m against release. Here is 3 unbalanced parts which very hard for novice players the rest is novice parts
SpoilerShow
screenshot_2015-09-24_19-05-27.png
screenshot_2015-09-24_19-05-27.png (260.74 KiB) Viewed 6828 times
screenshot_2015-09-24_19-05-29.png
screenshot_2015-09-24_19-05-29.png (123.04 KiB) Viewed 6828 times
screenshot_2015-09-24_19-05-41.png
screenshot_2015-09-24_19-05-41.png (131.57 KiB) Viewed 6828 times
Also startline should be marked true.
Welf
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Re: Waft (novice map)

Post by Welf »

Bannzay the 2nd one is just hook and run, its a fake part :D
the map is training for other maps, where you have to aim, so higher novice should fit, we could also release as moderate 1 if you want to
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BannZay
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Re: Waft (novice map)

Post by BannZay »

Welf wrote:Bannzay the 2nd one is just hook and run, its a fake part :D
the map is training for other maps, where you have to aim, so higher novice should fit, we could also release as moderate 1 if you want to
Fake parts on novice - really not the best idea.
Good aim + well movement in 1 time - thats why its hard for novices. As I say, I wont release it generally, cuse its not fit not on novice, not on moderate servers, cuse dont follow the mapper rule about balance of parts:
deen wrote:Mappers mapping for DDraceNetwork have to follow these rules, or their map will not be accepted:
Content
[*]Make your map fun! Your map is supposed to be fun for players, not to bore them. Avoid time wasting parts.
[*]Think about the intended players of your map. A map for moderate should not be a mix of novice and brutal parts. Try to keep the difficulty reasonably homogenous so players don't get bored or frustrated.
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.tw/players/Welf/
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Re: Waft (novice map)

Post by Welf »

Welf wrote: the map is training for other maps, where you have to aim, so higher novice should fit, we could also release as moderate 1 if you want to

Can you stop ignoring me? In my opinion it is good to teach this to people (ofcourse a novice player can't do that, but he can learn)

okay lets release it on Moderate... wont argue with you if you just ignore me
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BannZay
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Re: Waft (novice map)

Post by BannZay »

Welf wrote:okay lets release it on Moderate... wont argue with you if you just ignore me
I`m ignoring only ur stupid words.I hear its like "Lets place brutal parts on novice maps lets "teach novice players" ".
80% of map is 2-3 novice. 1 more time I`m against the release generally (not release on novice) becouse we should decline maps which not follow mapper rules.
But you able do whatever, just dont wondering when after release map got so much hate from testers
Welf
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Re: Waft (novice map)

Post by Welf »

You still didn't answer to: why not teach people how to move and aim at the same time? In this map people are supposed to learn that (and this is preparing for harder maps)
Don't insult me or others (you already got a warning).
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BannZay
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Re: Waft (novice map)

Post by BannZay »

Becouse its rather always annoing to see unbalanced parts, then enjoing it by teaching. Players should teach things gradually. But part of novices had bad movement or bad aim, so teach it separately - the best way. And mixes of this skills should be for higher skill players(for moders), thats why I`m against it on novice. I`m also against it on moder, cuse simply its 3 stars novice if cut the hardest 2-3 parts.

And i`m wondering why so unbalanced maps got higher difficulty instead of reject.
How should feels mappers for example this map after release that?

Imo the main problem of testing this is just high skill of testers, and even brutal parts on novice maps is not the problem for us. So we cant detect right which parts are hard and dont fit on easy maps.

Also my warning still get not strong reason and based on comparison which can understood by different ppl different ways
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