Proper Hookthrough

Request help for teeworlds-related subjects (mapping, servers, ..).
For client issues, see our repositories (https://github.com/ddnet/ddnet/issues).
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imp
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Proper Hookthrough

Post by imp »

Is it anyhow possible to add a new entity where you can only hookthrough in 1 direction? Far too often hookthrough doesn't work the way you liked it to, causing bugs in many new maps and decreasing the opportunities for mappers
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Gridwyn
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Re: Proper Hookthrough

Post by Gridwyn »

i thought about this :D
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deen
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Re: Proper Hookthrough

Post by deen »

I think it would be difficult because of how the hook is calculated in Teeworlds. And yet again, I'd rather not change Teeworlds physics to stay compatible with the Vanilla client and old maps.
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imp
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Re: Proper Hookthrough

Post by imp »

But I remember the time when you used hookthrough that it only worked for 1 direction, not for all :?
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