[DDNet editor] shift for groups
- BannZay
- Posts: 837
- Joined: Mon May 04, 2015 12:26 am
- Location: Ukraine
- Player profile: http://ddnet.org/players/BannZay
- Mapper profile: http://ddnet.tw/mappers/BannZay/
[DDNet editor] shift for groups
Shift entities for groups will be more helpfull then for layers. Would be very cool to add it in ddnet client editor. Coders please =)
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
Re: [DDNet editor] shift for groups
deen declined any kind of "group-functions" in the past, cause he has no idea about mapping, but "knows" that no mapper would use it.
.hi._.leute._.gll. | iMTGmember
- deen
- Posts: 3579
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: [DDNet editor] shift for groups
I don't remember that, but yes, I never mapped a map myself, only helped other mappers. Maybe I just didn't want to spend time on implementing more stuff. I often had to prioritize what to work on. If you consider it important, feel free to implement it yourself.hi_leute_gll wrote:deen declined any kind of "group-functions" in the past, cause he has no idea about mapping, but "knows" that no mapper would use it.
- BannZay
- Posts: 837
- Joined: Mon May 04, 2015 12:26 am
- Location: Ukraine
- Player profile: http://ddnet.org/players/BannZay
- Mapper profile: http://ddnet.tw/mappers/BannZay/
Re: [DDNet editor] shift for groups
this feature made mappers life easily. Thx for "green light". So need to find coder who can do that then
Who is online
Users browsing this forum: No registered users and 3 guests