Simpsons
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You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
- VipeR
- Posts: 186
- Joined: Tue Aug 04, 2015 3:53 pm
- Location: Germany
- Player profile: http://ddnet.tw/players/VipeR/
Re: Simpsons
Tested map:
First of all you used only blue tele instead off red ones.
I found some freeze and ht bugs and a little cheat
You should mark Jetpack, Solo amd Unsolo. 1 solo part is cheatable
The rocket deep drag contains 3 big bugs:
1: U can cheat deep by just jumping to the rocket, u can easily get rocket without touching deep
2: the Tele in the right corner has the same color as freeze!
3: There is no need to get a rocket just throw ur mate through freeze.
imo this map shouldnt get released. sorry. the map has 0% creativity and feels like a ddmax map. jus standard parts.
And the Homer is really annoying!
First of all you used only blue tele instead off red ones.
I found some freeze and ht bugs and a little cheat
SpoilerShow
SpoilerShow
1: U can cheat deep by just jumping to the rocket, u can easily get rocket without touching deep
2: the Tele in the right corner has the same color as freeze!
3: There is no need to get a rocket just throw ur mate through freeze.
imo this map shouldnt get released. sorry. the map has 0% creativity and feels like a ddmax map. jus standard parts.
And the Homer is really annoying!
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- Posts: 1300
- Joined: Thu Oct 01, 2015 7:00 pm
- Player profile: https://ddnet.tw/players/Le-32-Petit-32-Prince/
- Mapper profile: https://ddnet.tw/mappers/Ninjed
Re: Simpsons
Hi, its a bad map. Disbalanced, not creative parts, annoying design and much bugs, logo at start i would see not in front of tee.
Map diff from novice 3 to moderate 1.
Map diff from novice 3 to moderate 1.
The Real One!
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.tw/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: Simpsons
i think map not releaseble, sry.
A few tips for next map:
- Instead of blue use red teleporters
- Test map with Entities 50% (cl_overlay_entities 50)
- Don't do "Winner room" in "Finish tiles" (For antifail)
- Use marks for solo/unsolo , jet pack etc.
- Delete unnecessary images
Good luck
A few tips for next map:
- Instead of blue use red teleporters
- Test map with Entities 50% (cl_overlay_entities 50)
- Don't do "Winner room" in "Finish tiles" (For antifail)
- Use marks for solo/unsolo , jet pack etc.
- Delete unnecessary images
SpoilerShow
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
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- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.tw/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: Simpsons
I agree with the other testers, this map shouldn't be released as it is now, i am sorry.
Don't understand this wrong, the map is not superbad, but you did too much weird stuff.
I liked the Simpsons design
I put this map in archive, if you want to learn how to make better maps, talk with experienced players about your map, they can tell you what parts need to be improved.
Don't understand this wrong, the map is not superbad, but you did too much weird stuff.
I liked the Simpsons design
I put this map in archive, if you want to learn how to make better maps, talk with experienced players about your map, they can tell you what parts need to be improved.
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