Pos-Envelopes on tile layers

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Vasten100
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Pos-Envelopes on tile layers

Post by Vasten100 »

It would be awesome if someone could add the feature that you can add a position envelope to tile layers. (would be really helpful in some cases ;) specially in mine)
cya.
Where's your core message?
Index
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Re: Pos-Envelopes on tile layers

Post by Index »

Moving tiles were already suggested quite a few times. But you would also have to implement changing gametiles then and that's not really the plan. However, I don't think that's what you want exactly. For now, it should also work with cutting the mapres while in quadlayer.

So, create a quad with any tileset image. Then cut/zoom it to the tiles you want (that can be annoying and requires some tries to be exact, but it's possible). Now you can apply color/pos envelopes, right? :o
Vasten100
Posts: 141
Joined: Sat Dec 27, 2014 3:29 pm
Player profile: http://ddnet.org/players/Vasten100/
Mapper profile: http://ddnet.tw/mappers/Vasten100/
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Re: Pos-Envelopes on tile layers

Post by Vasten100 »

Cutting is way too exhausting and time-consuming... but seems like I have no other choice :/

I just asked myself why this feature wasn't implemented, cause quad layers do have it and could also be gameplay relevant.
And yeah :D a game layer which could be affected by (pos and color (color would be useful for anti cheat)) envelopes would be awesome ;)
Where's your core message?
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