Excast "Series" (map 2)

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Index
Posts: 1136
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: Excast "Series" (map 2)

Post by Index »

I really like your maps, Amol :3 Can't wait to play that one *.*
Took a quick look with /pause, the map seems nice but it's definitely harder than moderate 2*. It's not that long but many parts are faily, so I would say at least mod 4-5* :p You could replace all teles with red ones, but you don't necessarly have to. Beside that here are few other things I noticed :D
Attachments
mark tele
mark tele
screenshot_2015-03-14_11-24-45.png (60.23 KiB) Viewed 2663 times
remove unused envelopes, or am i blind? :o
remove unused envelopes, or am i blind? :o
screenshot_2015-03-14_11-24-19.png (532.74 KiB) Viewed 2663 times
unfreeze on the ground?
unfreeze on the ground?
screenshot_2015-03-14_11-22-29.png (13.31 KiB) Viewed 2663 times
two more unfreeze tiles at the edges, or maybe even more?
two more unfreeze tiles at the edges, or maybe even more?
screenshot_2015-03-14_11-19-52.png (21.16 KiB) Viewed 2663 times
remove left and right start way? :o i know its intended but idk :p i dont like it, others might love it
remove left and right start way? :o i know its intended but idk :p i dont like it, others might love it
screenshot_2015-03-14_11-17-58.png (119.67 KiB) Viewed 2663 times
the fence doodad looks weird there, remove it?
the fence doodad looks weird there, remove it?
screenshot_2015-03-14_11-17-40.png (205.02 KiB) Viewed 2663 times
useless totele4? :o + maybe the part where you come from top first time (cross check1) is too faily?
useless totele4? :o + maybe the part where you come from top first time (cross check1) is too faily?
screenshot_2015-03-14_11-17-22.png (24 KiB) Viewed 2663 times
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Soreu
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Re: Excast "Series" (map 2)

Post by Soreu »

Interesting entities you got there, Index
„Vince te ipsum”

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Åmol
Posts: 323
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Player profile: http://ddnet.org/players/-197-mol/
Mapper profile: http://ddnet.tw/mappers/-197-mol/

Re: Excast "Series" (map 2)

Post by Åmol »

:>
Attachments
Excast 2.map
(96.29 KiB) Downloaded 114 times
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
Index
Posts: 1136
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: Excast "Series" (map 2)

Post by Index »

Mapper didn't fixed all the things I mentioned, but it's alright :D
The map looks good and should be releasable. Maybe we should do another final gameplay testrun, idk :o

Oh, and thanks Soreu :3
Attachments
maybe add unsolo before the other startlines as well, not important
maybe add unsolo before the other startlines as well, not important
screenshot_2015-04-04_20-12-46.png (112.39 KiB) Viewed 2616 times
lonely freeze on the left<br />and still that ugly fence :&gt;
lonely freeze on the left
and still that ugly fence :>
screenshot_2015-04-04_20-11-59.png (254.48 KiB) Viewed 2616 times
Åmol
Posts: 323
Joined: Tue May 20, 2014 6:21 pm
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Player profile: http://ddnet.org/players/-197-mol/
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Re: Excast "Series" (map 2)

Post by Åmol »

wanna keep fence, thanks for testing.
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
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deen
TECHNICAL Team
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Re: Excast "Series" (map 2)

Post by deen »

Released on Moderate.
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Lady Saavik
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Re: Excast "Series" (map 2)

Post by Lady Saavik »

oh, that's interesting
you rereleased Excast ._.
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hi_leute_gll
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Re: Excast "Series" (map 2)

Post by hi_leute_gll »

Amol told me that you didn't release the latest version.
(Idk why he can't write it himself.)
.hi._.leute._.gll. | iMTGmember
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