Trist by TwItCh

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TwItCh
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Trist by TwItCh

Post by TwItCh »

Short and Fun map with some tricky parts. Hope you enjoy, thanks :mrgreen:
Attachments
Trist.map
(473.4 KiB) Downloaded 192 times
Peace, Love & Happiness /(^_^)\
Cyberpunk
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Re: Trist by TwItCh

Post by Cyberpunk »

Tested this. Nice map, good parts but some graphics glitches. Tiles are a bit odd I am sure Index will agree :P

Heres a lot that I noticed.
Attachments
Do not make the kill tile, what if the unfrozen player is greedy and finishes first then dies? The deep freeze guy is stuck. Or if the guy mistakenly runs into it.
Do not make the kill tile, what if the unfrozen player is greedy and finishes first then dies? The deep freeze guy is stuck. Or if the guy mistakenly runs into it.
screenshot_2014-06-23_22-23-07.png (229.36 KiB) Viewed 3539 times
Mark the "hook from."
Mark the "hook from."
screenshot_2014-06-23_22-22-47.png (311.95 KiB) Viewed 3539 times
screenshot_2014-06-23_22-19-01.png
screenshot_2014-06-23_22-19-01.png (361.62 KiB) Viewed 3539 times
They dont work for me? Not sure if I am the only one.
They dont work for me? Not sure if I am the only one.
screenshot_2014-06-23_22-17-49.png (373.65 KiB) Viewed 3539 times
Add tele for difficulty?
Add tele for difficulty?
screenshot_2014-06-23_22-16-47.png (419.74 KiB) Viewed 3539 times
screenshot_2014-06-23_22-13-16.png
screenshot_2014-06-23_22-13-16.png (174.03 KiB) Viewed 3539 times
screenshot_2014-06-23_22-11-55.png
screenshot_2014-06-23_22-11-55.png (409.54 KiB) Viewed 3539 times
screenshot_2014-06-23_22-11-30.png
screenshot_2014-06-23_22-11-30.png (350.98 KiB) Viewed 3539 times
Cannot solo this, needs more than 1 player?
Cannot solo this, needs more than 1 player?
screenshot_2014-06-23_22-11-11.png (251.4 KiB) Viewed 3539 times
Seems almost impossible to do?
Seems almost impossible to do?
screenshot_2014-06-23_22-10-34.png (272.67 KiB) Viewed 3539 times
I dont get this part?
I dont get this part?
screenshot_2014-06-23_22-09-22.png (179.35 KiB) Viewed 3539 times
not supposed to be there? :P
not supposed to be there? :P
screenshot_2014-06-23_22-07-37.png (275.91 KiB) Viewed 3539 times
Theres a lot of these graphics glitches. Its the tile used that messes it up.
Theres a lot of these graphics glitches. Its the tile used that messes it up.
screenshot_2014-06-23_22-03-18.png (416.38 KiB) Viewed 3539 times
Graphics glitch
Graphics glitch
screenshot_2014-06-23_22-03-07.png (420.2 KiB) Viewed 3539 times
add armor here, cause you can cheat with the rocket at next part.
add armor here, cause you can cheat with the rocket at next part.
screenshot_2014-06-23_22-02-13.png (385.65 KiB) Viewed 3539 times
Make the hookable tile go over the freeze tile, makes it easier to see and looks better.
Make the hookable tile go over the freeze tile, makes it easier to see and looks better.
screenshot_2014-06-23_22-01-43.png (397.53 KiB) Viewed 3539 times
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Lady Saavik
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Re: Trist by TwItCh

Post by Lady Saavik »

Mark the "hook from."
He just did. With hooks above it.
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MrAppendixX
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Re: Trist by TwItCh

Post by MrAppendixX »

I just found the exact same stuff like Cyberpunk and something additional
wallkumps dont work for me either ( only one more jump is possible [for me] which isnt enough to get further upwards)
this part is obsolete
this part is obsolete
screeni 1.png (320.95 KiB) Viewed 3520 times
the tele doesnt work for me
the tele doesnt work for me
screeni 2.png (253.97 KiB) Viewed 3520 times
Walljumps dont work for me either
Walljumps dont work for me either
screeni 3.png (273.96 KiB) Viewed 3520 times
these dont work for me either
these dont work for me either
screeni 4.png (265.7 KiB) Viewed 3520 times
and same here
and same here
screeni 5.png (268.7 KiB) Viewed 3520 times
(yes super or other cheats are turned off)

EDIT:

the AFK box isnt helpful there, since there could be 64 people getiing on the map at the same time, i suggest moving it right behind the soloON in case someone throws ppl's tees behind that line...
Relocate AFK box
Relocate AFK box
screeni 6.png (424.11 KiB) Viewed 3517 times
Last edited by MrAppendixX on Mon Jun 23, 2014 11:32 pm, edited 1 time in total.
Cyberpunk
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Re: Trist by TwItCh

Post by Cyberpunk »

Yes, you have forgotten to add the "tele to". Forgot to mention that as well.
Welf
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Re: Trist by TwItCh

Post by Welf »

I found some more bugs
Attachments
missing unfreeze
missing unfreeze
screenshot_2014-06-24_09-03-40.png (157.94 KiB) Viewed 3522 times
you don't need the laser, you can do all the next parts without it (and then you get another laser
you don't need the laser, you can do all the next parts without it (and then you get another laser
screenshot_2014-06-24_09-17-23.png (284.23 KiB) Viewed 3522 times
entitie bug
entitie bug
screenshot_2014-06-24_09-03-27.png (585.98 KiB) Viewed 3522 times
The teleport graphics shouldn't be in front of the hookable graphics
The teleport graphics shouldn't be in front of the hookable graphics
screenshot_2014-06-24_09-03-26.png (330.87 KiB) Viewed 3522 times
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TwItCh
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Re: Trist by TwItCh

Post by TwItCh »

Wow, Haha You guys are so fast :D I noticed much of the same stuff when i tested it once it was on the test server, But still you guys get something i miss, I don't understand how i miss it so easily, guess it comes with practice :D
Peace, Love & Happiness /(^_^)\
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deen
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Re: Trist by TwItCh

Post by deen »

No, TwitCh, it does not come with practice. You're supposed to test the map BEFORE sending it to us, not after.
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TwItCh
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Re: Trist by TwItCh

Post by TwItCh »

Ok will do in the future sorry :/

Map Fixed
Attachments
Trist.map
(473.39 KiB) Downloaded 159 times
Peace, Love & Happiness /(^_^)\
Cyberpunk
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Re: Trist by TwItCh

Post by Cyberpunk »

better fixes. But still somethings to be done.
Attachments
screenshot_2014-06-25_10-10-54.png
screenshot_2014-06-25_10-10-54.png (306.17 KiB) Viewed 3481 times
screenshot_2014-06-25_10-10-17.png
screenshot_2014-06-25_10-10-17.png (331.7 KiB) Viewed 3481 times
still doesnt work
still doesnt work
screenshot_2014-06-25_10-10-03.png (351.61 KiB) Viewed 3481 times
put teles around here to keep the difficulty consistent.
put teles around here to keep the difficulty consistent.
screenshot_2014-06-25_10-09-17.png (353.22 KiB) Viewed 3481 times
maybe write "wall jump" here?
maybe write "wall jump" here?
screenshot_2014-06-25_10-08-48.png (349.32 KiB) Viewed 3481 times
unmarked tele
unmarked tele
screenshot_2014-06-25_10-08-11.png (358.45 KiB) Viewed 3481 times
This looks bad, put the green tele marker above the tile in the editor, so your tile layer order will be "green tele" then below that "tiles" and then you can put the green under those tiles.
This looks bad, put the green tele marker above the tile in the editor, so your tile layer order will be "green tele" then below that "tiles" and then you can put the green under those tiles.
screenshot_2014-06-25_10-07-14.png (369.25 KiB) Viewed 3481 times
screenshot_2014-06-25_10-06-31.png
screenshot_2014-06-25_10-06-31.png (349.6 KiB) Viewed 3481 times
mark that freeze :P
mark that freeze :P
screenshot_2014-06-25_10-05-16.png (343.09 KiB) Viewed 3481 times
remove that now.
remove that now.
screenshot_2014-06-25_10-04-32.png (430.57 KiB) Viewed 3481 times
Mark this arrow?
Mark this arrow?
screenshot_2014-06-25_10-04-04.png (335.31 KiB) Viewed 3481 times
Keep marked armors, delete the others
Keep marked armors, delete the others
screenshot_2014-06-25_10-03-00.png (401.18 KiB) Viewed 3481 times
Just put the 1 armor there. The marked one must stay, the rest delete.
Just put the 1 armor there. The marked one must stay, the rest delete.
screenshot_2014-06-25_10-02-04.png (382.61 KiB) Viewed 3481 times
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