Ugly Game Tiles
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.tw/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Ugly Game Tiles
Ye, thought same about editor, but it's anyway spammed with tune number (which kinda annoys me btw) - nevertheless, gonna make it less transparent thenVasten100 wrote:I realy like it, the only thing i dont realy like is the tune.png, its to transparent to see, if its there or not, i would make it less transparent for the editor, ingame are they perfect!
And as you can guess, that means there are more things to fix than any of us could think (in good meaning) xdLady Saavik wrote:He is working on it because I told him what to fix deen.
Anyway, I'm going to sit on it for a longer time now, to make it ready asap
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.tw/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Ugly Game Tiles
And let's pray...
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Ugly Game Tiles
What is new:
Kill is now a dead tee.
Entities related to jump are marked with jump particle.
Unfreeze still not disturbing (like tune zone), but it's clear what it is.
You can choose between violet On/Off entities or use image with green entities ON (not red!), and strikethrough OFF.
Pink entities are not that bright. And Old Laser feels old with this grey color.
Text "Turn off entities" is more visble now thanks to space between letters.
Spinning laser speed marked with intuitive colors: green - yellow - red. Just like strength of dragging lasers.
This shooting plasma stuff is much easier to understand: you can cleary see if it (un)freezes you or explodes.
Sorry, but I couldn't understand 2 last pictures before - why a tee standing on snow should be unfreeze and why fancy orange background should mean explode in old version?
Dragging laser looks like it... grabs and drags you.
We tested it in game, hope you will like them too.
More pictures and signs, less text. It should be more logical, friendly and prettier now.Kill is now a dead tee.
Entities related to jump are marked with jump particle.
Unfreeze still not disturbing (like tune zone), but it's clear what it is.
You can choose between violet On/Off entities or use image with green entities ON (not red!), and strikethrough OFF.
Pink entities are not that bright. And Old Laser feels old with this grey color.
Text "Turn off entities" is more visble now thanks to space between letters.
Spinning laser speed marked with intuitive colors: green - yellow - red. Just like strength of dragging lasers.
This shooting plasma stuff is much easier to understand: you can cleary see if it (un)freezes you or explodes.
Sorry, but I couldn't understand 2 last pictures before - why a tee standing on snow should be unfreeze and why fancy orange background should mean explode in old version?
Dragging laser looks like it... grabs and drags you.
We tested it in game, hope you will like them too.
- deen
- Posts: 3576
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: Ugly Game Tiles
Thanks, great! Added and released the new client with them!
-
- Posts: 559
- Joined: Thu Oct 30, 2014 5:06 pm
- Player profile: http://ddnet.tw/players/Spyker/
- Mapper profile: http://ddnet.tw/mappers/Spyker/
Re: Ugly Game Tiles
I dont like a lot the new tiles, because o used the older for more than 3 years.. , but I think they can get points if you do freeze e unfreeze with more transparency
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.tw/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Ugly Game Tiles
As far as i remember both freeze & unfreeze are same as on original game tiles, with only difference in sun on unfreeze for better visibility behind some entities
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Ugly Game Tiles
Spyker, new freeze is a LITTLE bit brighter than before (I can see it + confirmed it by RGB check)
- TheZyZya
- Posts: 67
- Joined: Wed Dec 31, 2014 12:11 am
- Location: Poland
- Player profile: http://ddnet.tw/players/TheZyZya/
- Mapper profile: http://ddnet.tw/mappers/TheZyZya/
- Clan: blacktee
- YouTube: user/TheZyZya
Re: Ugly Game Tiles
This entities was made by 2oo long time ago. I just used to play with it and added few new tiles.
Idk, mb someone also will like this one
Idk, mb someone also will like this one
- Attachments
-
- latest_entities_clear.png (230.78 KiB) Viewed 2712 times
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.tw/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: Ugly Game Tiles
Guys i discovered a thing: When in an update deen change some data files, all the game.png, particles.png and emoticons.png return defalut... so pls don't make so much change... i like the default entities.png, at example the thing about RED = on GREEN = off... if you now do the opposite i will be confused a lot...
For me we shouldn't change things who works only if they aren't changed! Think about it, now this topic ( http://forum.ddnet.tw/viewtopic.php?f=16&t=100 )
will be pointless and we should update it...
I'm gonna download back normal entities.png, not because these are bad ( perhaps these are better ... ) but just because i don't wanna waste a lot of time for learn again them all!
For me we shouldn't change things who works only if they aren't changed! Think about it, now this topic ( http://forum.ddnet.tw/viewtopic.php?f=16&t=100 )
will be pointless and we should update it...
I'm gonna download back normal entities.png, not because these are bad ( perhaps these are better ... ) but just because i don't wanna waste a lot of time for learn again them all!
- kamillentee
- Posts: 687
- Joined: Sat Jul 26, 2014 11:47 pm
- Player profile: http://ddnet.tw/players/kamillentee/
- Clan: |*KoG*|
Re: Ugly Game Tiles
Just take the old entities like me. Sry Soreu cant habituate on these new tiles, because i played years with the old ones.
If we could have an option to change, that would be awseome
If we could have an option to change, that would be awseome
Who is online
Users browsing this forum: No registered users and 0 guests