map SlimeZ

Share your ddrace-related map with the community.
The official map testing moved to our discord (https://ddnet.org/discord).
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  • Server PW: nimrocks
  • Rcon Access (F2): test4321
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: map SlimeZ

Post by Welf »

some parts are cool, some parts are rather bad, needs a test with mapper maybe
Deathman
Posts: 80
Joined: Sun Jun 22, 2014 12:31 pm
Player profile: http://ddnet.org/players/Deathman/
Clan: [DeathFace]

Re: map SlimeZ

Post by Deathman »

ok i can change the bad parts.
Speedboy is not playing tw for some time now. but i can test later
Deathman
Posts: 80
Joined: Sun Jun 22, 2014 12:31 pm
Player profile: http://ddnet.org/players/Deathman/
Clan: [DeathFace]

Re: map SlimeZ

Post by Deathman »

how to test with tester?
User avatar
Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Re: map SlimeZ

Post by Ñı©Ø »

Deathman wrote:how to test with tester?
you can go on the test server trashmap

1. Upload your map in trashamap.timegame.de
2. Go on this IP 84.38.65.222:8305 or search DDRace Trash Map
3. Invite the tester in...

Also if the tester wants he can give you pw of test servers but we don't usually do it
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: map SlimeZ

Post by Welf »

just for info: i rather give mapper the password of the official test servers, instead of making a test on trashmap
Deathman
Posts: 80
Joined: Sun Jun 22, 2014 12:31 pm
Player profile: http://ddnet.org/players/Deathman/
Clan: [DeathFace]

Re: map SlimeZ

Post by Deathman »

I removed the shields in 2. last part because they were wrong

and when i test on testserver?
Attachments
SlimeZ.map
(364.64 KiB) Downloaded 141 times
User avatar
Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Re: map SlimeZ

Post by Ñı©Ø »

Deathman wrote:I removed the shields in 2. last part because they were wrong

and when i test on testserver?
Have you got skype? Give me a PM when you want to test ( also )...
I can test with you
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: map SlimeZ

Post by Welf »

Had a test with mapper (one screen because i didnt know how to show him ingame)
the design is rather bad, Index can you redesign this maybe?
Attachments
yellow: flying lamp? red: in the whole background mirror these bushes
yellow: flying lamp? red: in the whole background mirror these bushes
screenshot_2015-06-06_21-58-12.png (203.4 KiB) Viewed 2556 times
Deathman
Posts: 80
Joined: Sun Jun 22, 2014 12:31 pm
Player profile: http://ddnet.org/players/Deathman/
Clan: [DeathFace]

Re: map SlimeZ

Post by Deathman »

i think i did everything what welf told me
Attachments
SlimeZ.map
(363.88 KiB) Downloaded 123 times
Index
Posts: 1136
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: map SlimeZ

Post by Index »

Welf wrote:the design is rather bad, Index can you redesign this maybe?
Ye, I'll take a look at it in the next few days ._.
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