Project GrEENGage
- hi_leute_gll
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- Lady Saavik
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Re: Project GrEENGage
oh look at sunrays, sometimes bigger gaps, sometimes very small...
is it again this sun with 359,485° rotation? xd
I'm tired of it, haha
is it again this sun with 359,485° rotation? xd
I'm tired of it, haha
- babak2010
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Re: Project GrEENGage
I don't know what do you mean , startroom screenshot :hi_leute_gll wrote:Nice, you still don't have any startroom.

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- babak2010
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Re: Project GrEENGage
360,000° is it right ? as I say before I little know graphics...Lady Saavik wrote: is it again this sun with 359,485° rotation? xd
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- hi_leute_gll
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Re: Project GrEENGage
I was talking about a "startroom" where tees can stay and find some team partners before starting the race. What you are showing there is your noob filter, it has nothing to do with a startroom.babak2010 wrote:I don't know what do you mean , startroom screenshot :hi_leute_gll wrote:Nice, you still don't have any startroom.
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- Lady Saavik
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Re: Project GrEENGage
mapper doesn't have to make start and finish rooms
babak2010 yes it's perfect but look how big the difference is: idk, maybe it's important only for me .-.
babak2010 yes it's perfect but look how big the difference is: idk, maybe it's important only for me .-.
- babak2010
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Re: Project GrEENGage
I will fix it tnx L.SLady Saavik wrote:mapper doesn't have to make start and finish rooms
babak2010 yes it's perfect but look how big the difference is: idk, maybe it's important only for me .-.
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- Lady Saavik
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Re: Project GrEENGage
I suggest to make 15 sunrays instead of 16 and rotate each 24° + make it with Grid.
For exaple, effect should be similar then.
For exaple, effect should be similar then.
- babak2010
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Re: Project GrEENGage
L.S tnx for suggestionLady Saavik wrote:I suggest to make 15 sunrays instead of 16 and rotate each 24° + make it with Grid.
For exaple, effect should be similar then.

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Ama
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Re: Project GrEENGage
Learn how to make a map and not part by part
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