Client Crash + Editor sound bug

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Mr.Moon
Posts: 11
Joined: Fri Jun 19, 2015 12:23 pm
Location: Germany

Client Crash + Editor sound bug

Post by Mr.Moon »

Hello everyone,
since yesterday I am working on a 500*500 DDRace map Called "The Chambers"(Thats not interesting).
Sometimes when I join my DDNet Server(Offline) the Client Crashes without any errors.(Not always) It just close Teeworlds(Without my permission :evil: )
Thats not all...Today I mapped a little bit on my map and after testing around 50 times (because I fixed stuff), some sounds won't play anymore... They worked perfectly fine before and after reloading the server(In F2) it's not playing the sound anymore.
From 3 imported and Embedded sounds just 1 works now anymore. I tried already:
1. Delete the sound file and replace it
2. Deleting Group and Sound layer and adding new ones
3. Deleting the Sound Circle/Square and adding new one

Sorry for my bad english :mrgreen:

Mr.Moon
Mapping for the win!
BeaR
Posts: 54
Joined: Fri May 30, 2014 10:18 am
Player profile: http://ddnet.org/players/BeaR/

Re: Client Crash + Editor sound bug

Post by BeaR »

I'm sorry that you have issues with the sound features ):
If you could upload the mapfile (you can also delete all the other layers if you want) I would try to fix it as soon as I've time
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Mr.Moon
Posts: 11
Joined: Fri Jun 19, 2015 12:23 pm
Location: Germany

Re: Client Crash + Editor sound bug

Post by Mr.Moon »

The map file size is huge ^^

I created a group #6 with the sound in it. If you don't want the other stuff just delete the groups
The Chambers.map
The Chambers / Sound bug map
(1.7 MiB) Downloaded 158 times
Mapping for the win!
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Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
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Re: Client Crash + Editor sound bug

Post by Ñı©Ø »

The client crash happen to me too... if you're a bit lagged when you do a server in LAN, i don't know why, but it don't let you download the map from the server and so the client crashes
At example: In the server there is the VERSION 1 of your map... you fix it and save VERSION 2... when you did this, you REPLACED VERSION 1 and so when you go again on test server you will re-download your VERSION 1

I guess can be helpful never leave the server and use in f2 reload, for change map version

Hope you get it!
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Mr.Moon
Posts: 11
Joined: Fri Jun 19, 2015 12:23 pm
Location: Germany

Re: Client Crash + Editor sound bug

Post by Mr.Moon »

I am always reloading with the "reload" command in F2 so thats not the problem I think.
Mapping for the win!
BeaR
Posts: 54
Joined: Fri May 30, 2014 10:18 am
Player profile: http://ddnet.org/players/BeaR/

Re: Client Crash + Editor sound bug

Post by BeaR »

Thanks for uploading the map.
I took a quick look: The datasize for the two samples is 0, that's why it doesn't work unfortunatly. But I couldn't find out so far what's causing this /:
Replacing the sound files works fine for me. Are you using the latest DDnet client? Could you also provide me the *.opus files?

Best regards
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Mr.Moon
Posts: 11
Joined: Fri Jun 19, 2015 12:23 pm
Location: Germany

Re: Client Crash + Editor sound bug

Post by Mr.Moon »

Yea I am using the latest DDNet client now. ButI think while I mapped I didn't.
Portal Radio Loop.opus
Radio Loop
(172.78 KiB) Downloaded 258 times
.
GLaDOS.opus
GLaDOS
(62.42 KiB) Downloaded 193 times
Cave_Johnson.opus
Cave_Johnson
(341.09 KiB) Downloaded 148 times
Mapping for the win!
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Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Re: Client Crash + Editor sound bug

Post by Ñı©Ø »

Very funny, you're going to do a map with PORTAL by valve... it will be amazing! I can't wait for see it!

Anyway, you can add even still alive and i want you gone ;U
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Mr.Moon
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Joined: Fri Jun 19, 2015 12:23 pm
Location: Germany

Re: Client Crash + Editor sound bug

Post by Mr.Moon »

I mapped now around 20% of the map. The sound bug is still there and the map is now around 1700kb. Sometimes the client crashes when I open the map in the editor. Is it too big :D ?
Mapping for the win!
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hi_leute_gll
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Clan: iMTG

Re: Client Crash + Editor sound bug

Post by hi_leute_gll »

You could remove the sound for the moment and look if the crashes will happen again.
.hi._.leute._.gll. | iMTGmember
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