Vizur 2 By Seba0006
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You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
Re: Vizur 2 By Seba0006
Cause he still has a lot to learn, but he is on a good way.
.hi._.leute._.gll. | iMTGmember
- deen

- Posts: 3580
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: Vizur 2 By Seba0006
Nice map, did the final test, added to planned releases.
- deen

- Posts: 3580
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: Vizur 2 By Seba0006
Released.
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
Re: Vizur 2 By Seba0006
Well...map is definetly not Novice.
That spam is kinda annoying: That hooktrough is nearly invisible if you are playing fastly, so i was forced to use the entities overlay - the design isn't playable at that part.
Anyway i don't get why this map was released, like in Vizur again most parts are just copied from other maps, so most stuff i already saw many times.
Also some parts aren't really smooth and hard to play. But you are showing that you are also able to do good parts like here: Such stuff is way more interesting to play than the next boring drag part. (except non-visible unfreeze mark)
Would like to see a map with more of that stuff - maybe a bit extended, instead of the next copy of other maps.
That spam is kinda annoying: That hooktrough is nearly invisible if you are playing fastly, so i was forced to use the entities overlay - the design isn't playable at that part.
Anyway i don't get why this map was released, like in Vizur again most parts are just copied from other maps, so most stuff i already saw many times.
Also some parts aren't really smooth and hard to play. But you are showing that you are also able to do good parts like here: Such stuff is way more interesting to play than the next boring drag part. (except non-visible unfreeze mark)
Would like to see a map with more of that stuff - maybe a bit extended, instead of the next copy of other maps.
.hi._.leute._.gll. | iMTGmember
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