both players with strong
- BamBam
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Re: both players with strong
If in the config, every player will have strong hook.
i exist
so do you
magic
so do you
magic
Re: both players with strong
The amount of drag caused by the hook still depends differs from player to player. This is caused by an inaccurate computation in the physics code.
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Re: both players with strong
you know the shitty bug when you try to drive hf with weak... it will be an hf map with switch driver usually... so if it is impossible i need to rework all map.
just for this map
just for this map
- Gaprik
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Re: both players with strong
i think that make a entities of stronghook would be cool but it isnt possible
| Impact Co' Leader | mapper | 2nd best italian hf driver |
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Re: both players with strong
@Spyker, rework all maps? You know, mappers didn't think about "weak" and "strong", maybe on few maps (on brutal 5 or smth). Lol.
- hi_leute_gll
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Re: both players with strong
Savander, he wasn't talking about all maps. oO
.hi._.leute._.gll. | iMTGmember
- Soreu
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Re: both players with strong
What about just creating new (not mixing current) tune that would handle it? Would such solution be doable?
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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Re: both players with strong
the problem is, in some parts you must do speed fly, swap and do it again... but with weak it is just impossible... so, is really impossible to have a classic strong on all players? maybe using a .cfg or with some server mod wich work only on this map?
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Re: both players with strong
or you bend the physics of tw & find a way to complete the parts as a weak n' strong tee, not impossible with speedfly as weak. If not possible consider using refill jumps.
Players only say themy map(s) isare unplayable due to ignorance.
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You might be able to play my maps but that doesn't mean you're fit to judge them.
- Novo
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Re: both players with strong
Not just the hook is strong the tee is strong idk .
This is the reason why the strong tee just can drive it (weak tee get bugged in strong tee other way around doess not work) . Same for sg speedblock (strong tee shot weak tee ) and other things
This is the reason why the strong tee just can drive it (weak tee get bugged in strong tee other way around doess not work) . Same for sg speedblock (strong tee shot weak tee ) and other things
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