Raid

Share your ddrace-related map with the community.
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Im 'corneum
Posts: 1052
Joined: Thu Oct 30, 2014 4:58 pm
Clan: ☭birming

Re: Raid

Post by Im 'corneum »

I opened the map and its broken at me too, i dont have a working Version oft the map to fix anymore
reply to this post or your mom will die in her sleep tonight
Im 'corneum
Posts: 1052
Joined: Thu Oct 30, 2014 4:58 pm
Clan: ☭birming

Re: Raid

Post by Im 'corneum »

.
Attachments
Raid.map
(289.93 KiB) Downloaded 76 times
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teini94
Posts: 152
Joined: Sun Aug 03, 2014 1:09 pm
Player profile: http://ddnet.org/players/t-232--237--241-i94-174-0cK/

Re: Raid

Post by teini94 »

my map dont worked after loading with 64bit version of ddnet too, (backgrounds was the problem) idk why
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Knight
Posts: 132
Joined: Tue Jan 27, 2015 10:25 pm
Player profile: http://ddnet.org/players/Knight-32--58-3/
Mapper profile: http://ddnet.tw/mappers/Knight-32--58-3/

Re: Raid

Post by Knight »

Checked through the map, the gameplay is good. maybe some places are tight, but thats not rly a hindrance to gameplay.

The only thing i noticed was lots and lots of corner mistakes ( graphical, so i wont call a bug) and there was too many thats why i didn't bother with screenshots ;D
iMTGmember
Im 'corneum
Posts: 1052
Joined: Thu Oct 30, 2014 4:58 pm
Clan: ☭birming

Re: Raid

Post by Im 'corneum »

I fixed all corners.
Attachments
Raid.map
(290.4 KiB) Downloaded 69 times
reply to this post or your mom will die in her sleep tonight
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Knight
Posts: 132
Joined: Tue Jan 27, 2015 10:25 pm
Player profile: http://ddnet.org/players/Knight-32--58-3/
Mapper profile: http://ddnet.tw/mappers/Knight-32--58-3/

Re: Raid

Post by Knight »

Had a look with the mapper, everything is fixed. Its now rdy to be released.
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hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Raid

Post by hi_leute_gll »

Final version:
Raid.map
(290.81 KiB) Downloaded 78 times
.hi._.leute._.gll. | iMTGmember
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BannZay
Posts: 837
Joined: Mon May 04, 2015 12:26 am
Location: Ukraine
Player profile: http://ddnet.org/players/BannZay
Mapper profile: http://ddnet.tw/mappers/BannZay/

Re: Raid

Post by BannZay »

Nice! Cool gameplay, all that i dont like is design of marks( futures,cp`s, especually 1st).
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deen
TECHNICAL Team
Posts: 3580
Joined: Mon May 05, 2014 2:30 pm
Player profile: https://ddnet.org/players/deen/
Discord: deen#5910

Re: Raid

Post by deen »

Released.
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Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Re: Raid

Post by Ñı©Ø »

deen wrote:Released.
Some parts of it aren't 1*solo, look at my first post (page 1)

Shotgun part is very hard (i mean the last shotgun part...)

And... when you take jetpack, is it wanted that you can cheat grenade for the whole map and so... even go trough shotgun part?
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