Night Sky 2 by Zaiross
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- Zaiross
- Posts: 173
- Joined: Sat Apr 25, 2015 3:09 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Zaiross/
- Mapper profile: http://ddnet.tw/mappers/Zaiross/
Re: Night Sky 2 by Zaiross
I have ready night sky 3 but i waiting for release 2nd.
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
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Re: Night Sky 2 by Zaiross
You can already post it on forum... at least we start test itZaiross wrote:I have ready night sky 3 but i waiting for release 2nd.
- Lady Saavik
- Posts: 1763
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Re: Night Sky 2 by Zaiross
Test other maps instead.
Why are you so happy about a new map when here are already 58826 maps on forum?
Why you guys can't finish testing one map, but start all maps and leave it?
Care about a few maps and bring then to release, nobody is checking if mapper fixed the bugs, you rarely say map is too bad for release.
Deen has to move releases because noone wants to make final tests. But you want to make first test on new maps always.
+ I still can make 10 screens with bugs on a tested, sometimes ready for release map
Why are you so happy about a new map when here are already 58826 maps on forum?
Why you guys can't finish testing one map, but start all maps and leave it?
Care about a few maps and bring then to release, nobody is checking if mapper fixed the bugs, you rarely say map is too bad for release.
Deen has to move releases because noone wants to make final tests. But you want to make first test on new maps always.
+ I still can make 10 screens with bugs on a tested, sometimes ready for release map
- BannZay
- Posts: 837
- Joined: Mon May 04, 2015 12:26 am
- Location: Ukraine
- Player profile: http://ddnet.org/players/BannZay
- Mapper profile: http://ddnet.tw/mappers/BannZay/
Re: Night Sky 2 by Zaiross
Nice gameplay! Very good design! I like ur maps Zaiross
tested with RayB
still not fixed some things that shown already but need to fix in my opinion:
tested with RayB
SpoilerShow
SpoilerShow
I saw same thing many times on map and I pay attention every time on it while just playing map:
- Lady Saavik
- Posts: 1763
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Re: Night Sky 2 by Zaiross
3rd screenshot: I was thinking the same, but it's not fail - you can hook him from left if he jumps (checked it)
- Zaiross
- Posts: 173
- Joined: Sat Apr 25, 2015 3:09 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Zaiross/
- Mapper profile: http://ddnet.tw/mappers/Zaiross/
Re: Night Sky 2 by Zaiross
Deen do not use latest version and u BannZay didnt test last version too (all this bugs are fixed weeks ago!) Take latest version and TEST THIS VERSION:
- Attachments
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- NightSky2.map
- (1.88 MiB) Downloaded 109 times
- BannZay
- Posts: 837
- Joined: Mon May 04, 2015 12:26 am
- Location: Ukraine
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Re: Night Sky 2 by Zaiross
oh, okay, sorry have not enough time to test new gameplay now, just looking around, found something. Planned test it today but later.
Some screens almost useless but if u want to make it perfect u can fix next :
P.s.: I like this music^^
Some screens almost useless but if u want to make it perfect u can fix next :
SpoilerShow
That still useless =)
- Zaiross
- Posts: 173
- Joined: Sat Apr 25, 2015 3:09 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Zaiross/
- Mapper profile: http://ddnet.tw/mappers/Zaiross/
Re: Night Sky 2 by Zaiross
i played it many times and i didnt see anything more, but u know me 
- Attachments
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- NightSky2.map
- (1.88 MiB) Downloaded 104 times
- BannZay
- Posts: 837
- Joined: Mon May 04, 2015 12:26 am
- Location: Ukraine
- Player profile: http://ddnet.org/players/BannZay
- Mapper profile: http://ddnet.tw/mappers/BannZay/
Re: Night Sky 2 by Zaiross
somethingShow
1. try to change marks/ style of marks(deepfreeze,solo,features) mb talk to good designers for discuss about this. This thing spoils the whole design.
2. try to compress map somehow.
- Zaiross
- Posts: 173
- Joined: Sat Apr 25, 2015 3:09 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Zaiross/
- Mapper profile: http://ddnet.tw/mappers/Zaiross/
Re: Night Sky 2 by Zaiross
Inpossible :/
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