Suggest map difficulty re-ratings
- hi_leute_gll
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Re: Suggest map difficulty re-ratings
Simple Play was moved to Mod 0*, after deen added 0 * support.
.hi._.leute._.gll. | iMTGmember
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Re: Suggest map difficulty re-ratings
I think Cemetery, currently 5* mod should be moved to brutal 0* or 1*. Kinda faily map(lot of fail possible) + some grenade fly.
- deen
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Re: Suggest map difficulty re-ratings
Brutal 0 is the same as Moderate 5 and should not be used. 0 stars is only for exceptions where it makes sense, like Flappy Bird giving no points and Short Run maps being Moderate, but still only giving 5 points.Chairn wrote:I think Cemetery, currently 5* mod should be moved to brutal 0* or 1*. Kinda faily map(lot of fail possible) + some grenade fly.
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Re: Suggest map difficulty re-ratings
but i think its better to keep them on novice because when i was a noob i really liked these kind of maps because they looked like brutal maps but are short and doable in a group or after some tries and if they would have been on mod i think i wouldnt play these maps because i wouldnt know them as a noobhi_leute_gll wrote:Simple Play was moved to Mod 0*, after deen added 0 * support.
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- hi_leute_gll
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Re: Suggest map difficulty re-ratings
Imo they are bad for noobs. They were released on Moderate and then moved to give less points, as deen wrote that 0* allows us to keep it on Moderate and give the points on Novice level.
.hi._.leute._.gll. | iMTGmember
- imp
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Re: Suggest map difficulty re-ratings
Just because a map is short doesn't make it any easier. It just requires less time to finish it.
A map that only consists of 1 impossible part for 99.99% of the community still would be a 5* brutal map for me, even if it could be finished in 2 mins.
A map that only consists of 1 impossible part for 99.99% of the community still would be a 5* brutal map for me, even if it could be finished in 2 mins.
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Re: Suggest map difficulty re-ratings
imp you are wrong
if we take a rather faily map like hardcore 10, and take 1 part, it would be moderate
(some brutal maps are just some faily moderate parts connected to each other or some rather long moderate drag parts)

(some brutal maps are just some faily moderate parts connected to each other or some rather long moderate drag parts)
- hi_leute_gll
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Re: Suggest map difficulty re-ratings
Equity [Easy] is 2-3*.
Welf wrote:talked with Pipou about the "bugs"
ready for release, solo 2 stars
.hi._.leute._.gll. | iMTGmember
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Re: Suggest map difficulty re-ratings
i agree with 2-3 stars.
last time i released a map like that with 3 stars, many ppl complained (it was Hopeless 2 i think), so this should be 2 starsWelf wrote: map is 2 stars solo (it pretends to be 3 stars but it is too short to give that many points)
- hi_leute_gll
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Re: Suggest map difficulty re-ratings
I think there is one hook wich is nearly impossible for a 2* player, but it is the only part and learnable (does this word exist?). So i agree with 2*, can be increased to 3* - if needed - later.
.hi._.leute._.gll. | iMTGmember
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