PortalDown
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- Server PW: nimrocks
- Rcon Access (F2): test4321
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.org/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: PortalDown
I am not as skilled as Lady Saavik in graphic... i just did aspect radio xDBannZay wrote:You just make it much worse, try to use original picture, cuse bg looks stretched.Ñı©Ø wrote: ( i re-sized it for let it go better on teeworlds )
Or u have to make resize it to original resolution in tw
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: PortalDown
so what the fuck with 2 people saying it's ready for release?
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: PortalDown
wait wait wait
this map seems to be bad and has 8735903 (CRITICAL) bugs making this map not finishable (again, wtf with 'ready for release'?), BannZay reported many of them (didn't look for more)
this is pretty annoying, because I can't see freeze/unfreeze/marks, parts are TIGHT(just 1 tile high, TP over me, so I can't jump) - it's not playable with 3+ tees, teleporters are placed weird...
I didn't see whole map yet, but this doesn't look good so far.... not sure if it's worth fixing and releasing, sorry
edit: and there are just 2 types of parts repeating.... and you should add unfreezes on TO teles
this map seems to be bad and has 8735903 (CRITICAL) bugs making this map not finishable (again, wtf with 'ready for release'?), BannZay reported many of them (didn't look for more)
this is pretty annoying, because I can't see freeze/unfreeze/marks, parts are TIGHT(just 1 tile high, TP over me, so I can't jump) - it's not playable with 3+ tees, teleporters are placed weird...
I didn't see whole map yet, but this doesn't look good so far.... not sure if it's worth fixing and releasing, sorry
edit: and there are just 2 types of parts repeating.... and you should add unfreezes on TO teles
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.org/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: PortalDown
aaa stop. you test not last versionBannZay wrote:maggi323 wrote:Map is ready for release from me tooDear trial testers, try to do parts before posting this!BamBam wrote:Ready for release.
This map is full of ctitical bugs, some parts even impossible to done.
To 44 should have portal back!
Suggestion remove tele 62, boring solo part, while ur mate have to just wait you in freeze
Graphics wasnt really good tested, cuse gameplay is bugged :SpoilerShow1.2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12.

9 screen rly bug... thhank So the map is ready
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.org/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: PortalDown
Then why to do a lot of work to fixed map?Lady Saavik wrote:wait wait wait
this map seems to be bad and has 8735903 (CRITICAL) bugs making this map not finishable (again, wtf with 'ready for release'?), BannZay reported many of them (didn't look for more)
this is pretty annoying, because I can't see freeze/unfreeze/marks, parts are TIGHT(just 1 tile high, TP over me, so I can't jump) - it's not playable with 3+ tees, teleporters are placed weird...
I didn't see whole map yet, but this doesn't look good so far.... not sure if it's worth fixing and releasing, sorry
edit: and there are just 2 types of parts repeating.... and you should add unfreezes on TO teles
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
- BannZay
- Posts: 837
- Joined: Mon May 04, 2015 12:26 am
- Location: Ukraine
- Player profile: http://ddnet.org/players/BannZay
- Mapper profile: http://ddnet.tw/mappers/BannZay/
Re: PortalDown
I`m test the last post attached map.Deeper wrote: aaa stop. you test not last version...
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: PortalDown
Because as you already might notice, most testers do their work in backward order - first they tell mappers to fix 50+ bugs, and they try to check gameplay (if they do it at all) which ends up in shit situations, when after wasting over week map goes to archive because it's too bad to be released.Deeper wrote:Then why to do a lot of work to fixed map?
Just info: I neither know your map, nor its case.
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.org/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: PortalDown
I never though this map could be released... from his first version we all tell mapper he had good ideas but the map is too bugged... i didn't see this post from before! I don't know why someone just said it's ready for release because it's impossible!
-
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
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Re: PortalDown
i had a look at this map with aaa
i am sorry, we both think that it shouldn't be released, some parts are annoying or weird
many parts are also too tight
in my opinion the teleporter parts are not that cool as you think (in the past there were similar maps wich were somehow better)
i am sorry, we both think that it shouldn't be released, some parts are annoying or weird
many parts are also too tight
in my opinion the teleporter parts are not that cool as you think (in the past there were similar maps wich were somehow better)
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.org/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: PortalDown
ehh. okay add in achiveWelf wrote:i had a look at this map with aaa
i am sorry, we both think that it shouldn't be released, some parts are annoying or weird
many parts are also too tight
in my opinion the teleporter parts are not that cool as you think (in the past there were similar maps wich were somehow better)

TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
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