(map) imo brutal, Claustrophobia

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Deeper
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Re: (map) imo brutal, Claustrophobia

Post by Deeper »

I a retest this map with golfan
we found some small bugs
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TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
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Ryozuki
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Re: (map) imo brutal, Claustrophobia

Post by Ryozuki »

it is possible, but u need to be fast, just use a bit the brain :P
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Fňokurka oo7
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Re: (map) imo brutal, Claustrophobia

Post by Fňokurka oo7 »

It's full of bugs.
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
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Ryozuki
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Re: (map) imo brutal, Claustrophobia

Post by Ryozuki »

Fňokurka oo7 wrote:It's full of bugs.
tell me them pls, thx
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Fňokurka oo7
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Re: (map) imo brutal, Claustrophobia

Post by Fňokurka oo7 »

You already know most of them.
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
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Ryozuki
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Re: (map) imo brutal, Claustrophobia

Post by Ryozuki »

Fňokurka oo7 wrote:You already know most of them.
if i asked, it's because i don't
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Re: (map) imo brutal, Claustrophobia

Post by BannZay »

Ryozuki wrote:Boring is relative, something can be boring for you and not for others, for me isn't boring, but if more people think it's boring i'll change it.
Yes, Its boring becouse after each jump 3 seconds freeze, so u play about 20% of time, rest u have to wait. Probably 1 second freeze is solution. Recomended to use tune zones against switched freeze. But dont miss that u can use gun in 1sec freeze.

Last parts wasnt tested, impossible with dummy. Also its almost dummy friendly map, except last part
SpoilerShow
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After you fix this it should be brutal 1*. Graphics wasnt tested.
Welf
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Re: (map) imo brutal, Claustrophobia

Post by Welf »

we should rather talk about release in general, some people are against the release

some parts are tight, sometimes there isn't space for 4 tees, thats annoying (brutal maps often get played in groups)
i know it is the style of the map to be tight, but tight maps are often not that good

The map has 1 part i like, in the 2nd drag part, you have to double jump in a different way (sadly the part is novice-moderate),
besides that the map has no unique parts, so i am against release

i would like to hear other opinions
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Re: (map) imo brutal, Claustrophobia

Post by Ryozuki »

Firts part is easy ._. shotgun jump and go <--- or you can swing who knows ^^

Second is to prevent a cheat

3. I made it easier (but not too)

A lot more unfreezes were added.
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BannZay
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Re: (map) imo brutal, Claustrophobia

Post by BannZay »

Yea map is not so original, but here is not really so bad with that.

For this map 2 players is enough, cuse the half of map is solo and if you fail - its fail, doent metter how many players in ur group, they cant save u. At least I see no any problem with do it in group, anyway few ppl cant do 1 part in 1 time so they can just wait back. I`m even can imaginate how parts work in groups of 4-6 ppl its fine, so teams recomendet when server is full. So imo the tighting here is not the problem.

I guess its fine to release, but as I say after rework and fix the half parts, but ofcourse not this version of map.
I`m support faily short brutal maps cuse I love it, then my opinion is so subjective, so rly need other opinions...
Ryozuki wrote:Firts part is easy ._. shotgun jump and go <--- or you can swing who knows ^^
Oh, shotgun, right!

[mod=hi_leute_gll]Merged double-post.[/mod]
Last edited by BannZay on Tue Sep 08, 2015 4:50 pm, edited 2 times in total.
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