Make "ping" consistent--server list menu ping, scoreboard ping, f1 ping
Make "ping" consistent--server list menu ping, scoreboard ping, f1 ping
The three pings are different: server list menu ping, scoreboard ping, and f1 "ping" command. People kept telling me that the scoreboard ping is actually this and f1 ping is actually that, but ping has a strict definition of what it is: https://en.wikipedia.org/wiki/Ping_%28n ... utility%29
Server list ping is the actual and accurate ping (except it would require refresh, which is fine), which would result in same ping as pinging from CMD.
Scoreboard ping is affected by your computer's performance, especially response rate. This means if that if v-sync is turned on, the scoreboard ping will be higher, assuming your v-sync won't result in high FPS. 60 FPS and below you should be able to see the difference.
I haven't a clue what f1 ping even is.
Server list ping is the actual and accurate ping (except it would require refresh, which is fine), which would result in same ping as pinging from CMD.
Scoreboard ping is affected by your computer's performance, especially response rate. This means if that if v-sync is turned on, the scoreboard ping will be higher, assuming your v-sync won't result in high FPS. 60 FPS and below you should be able to see the difference.
I haven't a clue what f1 ping even is.
- Ryozuki
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Re: Make "ping" consistent--server list menu ping, scoreboard ping, f1 ping
i always check control shift d, i think it's the real ping in real time
- deen
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Re: Make "ping" consistent--server list menu ping, scoreboard ping, f1 ping
The ping in scoreboard is accurate +- 20 ms. f1 ping is just weird, see no use for it at all. Server list menu ping is your actual ping. ctrl-shift-d pred value is the actually important value, because it shows you how much delayed you see all the other tees. (ping + some buffer)
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