Bounce

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Aras
Posts: 85
Joined: Wed Oct 22, 2014 8:09 pm
Player profile: http://ddnet.org/players/Aras/

Bounce

Post by Aras »

Hey, new Map by me and Fňokurka oo7. We think its brut 2-3.
Thanks to Index<333
Attachments
bounce.map
(365.12 KiB) Downloaded 100 times
.MarvinProductions*
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Aras
Posts: 85
Joined: Wed Oct 22, 2014 8:09 pm
Player profile: http://ddnet.org/players/Aras/

Re: Bounce

Post by Aras »

fixed logo
Attachments
fix bounce.map
(363.05 KiB) Downloaded 128 times
.MarvinProductions*
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Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Re: Bounce

Post by Ñı©Ø »

Nice map! I didn't found bugs... just some things that you can change or not. ( i'm not a brutaler, so maybe i missed something with super )
SpoilerShow
(if you can't see screenshot fonts just click on the screen for zoom it...)
screenshot_2015-05-17_19-21-19.png
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screenshot_2015-05-17_19-22-12.png
screenshot_2015-05-17_19-22-12.png (345.64 KiB) Viewed 2801 times
screenshot_2015-05-17_19-27-09.png
screenshot_2015-05-17_19-27-09.png (283.85 KiB) Viewed 2801 times
screenshot_2015-05-17_19-31-48.png
screenshot_2015-05-17_19-31-48.png (294 KiB) Viewed 2801 times
screenshot_2015-05-17_19-34-02.png
screenshot_2015-05-17_19-34-02.png (151.91 KiB) Viewed 2801 times
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: Bounce

Post by Welf »

archive until mapper fixes it
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Fňokurka oo7
Posts: 1195
Joined: Thu Feb 19, 2015 1:33 am
Clan: ( . Y . )

Re: Bounce

Post by Fňokurka oo7 »

I'm still mad at Aras but here you go...
Ohh, and I was fixing other version bcs I deleted the newest one.
Attachments
Bounce.map
map
(127.03 KiB) Downloaded 98 times
Bounce.cfg
/spec
(14 Bytes) Downloaded 90 times
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Rapture
Posts: 37
Joined: Thu Aug 21, 2014 2:04 pm
Location: Kiev, Ukraine
Player profile: http://ddnet.org/players/-124--342-a-254--359-ur-281--124-/
Mapper profile: http://ddnet.tw/mappers/Rapture/
Clan: Fagle

Re: Bounce

Post by Rapture »

Tested it. Not bad ~2* Brutal map. Imo noobfilter is a bit way too long, but no need to change it. Also you can make lamps HD.
The bugs :
SpoilerShow
They should be.
They should be.
1.png (124.86 KiB) Viewed 2546 times
Its sad if you fail there in end because you dont know where to go, maybe add arrow ?
Its sad if you fail there in end because you dont know where to go, maybe add arrow ?
2.png (451.24 KiB) Viewed 2546 times
Not really important ,but still fixable with one more unhookable tile.
Not really important ,but still fixable with one more unhookable tile.
3.png (606.02 KiB) Viewed 2546 times
You can add entities off and make shield visible.
You can add entities off and make shield visible.
4.png (477.05 KiB) Viewed 2546 times
Its possible to cheat grenade and rest of map then.
Its possible to cheat grenade and rest of map then.
5.png (135.01 KiB) Viewed 2546 times
Its too hard or i am too bad?
Its too hard or i am too bad?
6.png (604.69 KiB) Viewed 2546 times
You can skip last solo with more than 2p.
You can skip last solo with more than 2p.
7.png (104.75 KiB) Viewed 2546 times
Again invisible shields, i want too see them if i play without sounds and entities.
Again invisible shields, i want too see them if i play without sounds and entities.
8.png (482.61 KiB) Viewed 2546 times
Entitie bug.
Entitie bug.
9.png (327.74 KiB) Viewed 2546 times
You can add entities off sing, also you forget unfreeze on CTO teles there.
You can add entities off sing, also you forget unfreeze on CTO teles there.
10.png (528.28 KiB) Viewed 2546 times
Eesy to skip part and again invisible shields.
Eesy to skip part and again invisible shields.
11.png (520.13 KiB) Viewed 2546 times
Entitie bug and invisible shields.
Entitie bug and invisible shields.
12.png (594.94 KiB) Viewed 2546 times
You can mark this cp, dont really important but more clear for people without entities.
You can mark this cp, dont really important but more clear for people without entities.
13.png (484.64 KiB) Viewed 2546 times
Its a bit annoying, maybe put grenade more down ? (your decision).
Its a bit annoying, maybe put grenade more down ? (your decision).
14.png (512.06 KiB) Viewed 2546 times
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: Bounce

Post by Welf »

good job!
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xPeke
Posts: 328
Joined: Sat Dec 06, 2014 3:34 pm
Player profile: https://ddnet.org/players/Zonsa/
Mapper profile: http://ddnet.tw/mappers/-61-xPeke-61-/
Clan: unique

Re: Bounce

Post by xPeke »

Testet it with Deeper!
Nice map! Brut 3*

Some bugs.
SpoilerShow
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Screeny6.png
Screeny6.png (1008.21 KiB) Viewed 2459 times
Screeny7.png
Screeny7.png (1.09 MiB) Viewed 2459 times
Screeny8.png
Screeny8.png (950.56 KiB) Viewed 2459 times
Screeny9.png
Screeny9.png (1.11 MiB) Viewed 2459 times
Screeny10.png
Screeny10.png (882.22 KiB) Viewed 2459 times
Screeny11.png
Screeny11.png (1.02 MiB) Viewed 2459 times
Screeny12.png
Screeny12.png (1.06 MiB) Viewed 2459 times
Screeny13.png
Screeny13.png (1.07 MiB) Viewed 2459 times
Screeny14.png
Screeny14.png (959.22 KiB) Viewed 2459 times
Screeny15.png
Screeny15.png (1.07 MiB) Viewed 2459 times
Screeny16.png
Screeny16.png (1.11 MiB) Viewed 2459 times
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hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Bounce

Post by hi_leute_gll »

Good test, but sadly it looks like the mapper doesn't care anymore. :/
.hi._.leute._.gll. | iMTGmember
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xPeke
Posts: 328
Joined: Sat Dec 06, 2014 3:34 pm
Player profile: https://ddnet.org/players/Zonsa/
Mapper profile: http://ddnet.tw/mappers/-61-xPeke-61-/
Clan: unique

Re: Bounce

Post by xPeke »

Thx hi_leute_gll, y ure right the map isnt bad ;_;
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