BlueChaos

Share your ddrace-related map with the community.
The official map testing moved to our discord (https://ddnet.org/discord).
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
  • Server PW: nimrocks
  • Rcon Access (F2): test4321
User avatar
BannZay
Posts: 837
Joined: Mon May 04, 2015 12:26 am
Location: Ukraine
Player profile: http://ddnet.org/players/BannZay
Mapper profile: http://ddnet.tw/mappers/BannZay/

Re: Zaiross

Post by BannZay »

I dont care about map anymore. Yes u make some good stufs in design, but dont miss that testers just help you, its not our work, so try to found another "not drunk" testers who wont respect. Good luck!
User avatar
Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
Player profile: http://ddnet.org/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: Zaiross

Post by Lady Saavik »

BannZay it's his decision, it's players friendly and I like this info
you gave him a sugestion, he doesn't want to change it so respect it

Zaiross, zostaw to
User avatar
BannZay
Posts: 837
Joined: Mon May 04, 2015 12:26 am
Location: Ukraine
Player profile: http://ddnet.org/players/BannZay
Mapper profile: http://ddnet.tw/mappers/BannZay/

Re: Zaiross

Post by BannZay »

I`m respect it and have nothing against rejected suggestions
User avatar
Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
Player profile: http://ddnet.org/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: Zaiross

Post by Lady Saavik »

BannZay wrote:I dont care about map anymore. Yes u make some good stufs in design, but dont miss that testers just help you, its not our work, so try to found another "not drunk" testers who wont respect. Good luck!
BannZay wrote:I`m respect it and have nothing against rejected suggestions
?
I don't care anymore - I respect
Don't miss testers help - it's ok to reject suggestions?
so what?
BannZay wrote:And they ofcourse know that both need, how to pass 99 tiles wall without greande?
not everyone has to know/see it


I can take care about this map, you don't have to test it

EDIT:
it's again this stupid situations when people tell mapper to remove not needed signs, hookables, tele, stuff, hookthrough
just don't use it, if you don't need it
it's just >players friendly<
you can always ignore it, but it can be nice for others or bigger groups or something
User avatar
BannZay
Posts: 837
Joined: Mon May 04, 2015 12:26 am
Location: Ukraine
Player profile: http://ddnet.org/players/BannZay
Mapper profile: http://ddnet.tw/mappers/BannZay/

Re: Zaiross

Post by BannZay »

BannZay wrote:I`m respect it and have nothing against rejected suggestions
BannZay wrote:I`m respect it and have nothing against rejected suggestions
BannZay wrote:I`m respect it and have nothing against rejected suggestions
User avatar
Zaiross
Posts: 173
Joined: Sat Apr 25, 2015 3:09 pm
Location: Poland
Player profile: http://ddnet.org/players/Zaiross/
Mapper profile: http://ddnet.tw/mappers/Zaiross/

Re: Zaiross

Post by Zaiross »

unmarked freeze is bug of course but i still dont know what wrong with "both need grenade" :?
Attachments
Zaiross.map
(240.71 KiB) Downloaded 174 times
User avatar
Zaiross
Posts: 173
Joined: Sat Apr 25, 2015 3:09 pm
Location: Poland
Player profile: http://ddnet.org/players/Zaiross/
Mapper profile: http://ddnet.tw/mappers/Zaiross/

Re: Zaiross

Post by Zaiross »

.
Attachments
Zaiross.map
(240.77 KiB) Downloaded 168 times
User avatar
Zaiross
Posts: 173
Joined: Sat Apr 25, 2015 3:09 pm
Location: Poland
Player profile: http://ddnet.org/players/Zaiross/
Mapper profile: http://ddnet.tw/mappers/Zaiross/

Re: Zaiross

Post by Zaiross »

.
Attachments
Zaiross.map
(240.8 KiB) Downloaded 109 times
User avatar
Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
Player profile: http://ddnet.org/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: Zaiross

Post by Lady Saavik »

fixed some parts
should be ready for release, Nov 4* I think? I don't know, he wants it Novice
only some parts are a bit more challenging
didn't check the newest version but he said he didn't break anything
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: Zaiross

Post by Welf »

tested it with BooNi
some suggestions
SpoilerShow
this part is harder than the other drag parts, at the end you need to aim 2 times while moving, you should make it easier
this part is harder than the other drag parts, at the end you need to aim 2 times while moving, you should make it easier
screenshot_2015-09-14_02-08-16.png (248.66 KiB) Viewed 2249 times
this is harder than the rest (you have to aim multiple times and you need a good timing with the hammer)<br />i suggest to add a platform, but you can do what you want (it's your decision, but you should change it ^^)
this is harder than the rest (you have to aim multiple times and you need a good timing with the hammer)
i suggest to add a platform, but you can do what you want (it's your decision, but you should change it ^^)
screenshot_2015-09-14_01-59-42.png (328.25 KiB) Viewed 2249 times
Post Reply

Who is online

Users browsing this forum: Bing [Bot], Semrush [Bot] and 16 guests