Baby Aim 2.0
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- Server PW: nimrocks
- Rcon Access (F2): test4321
- imp
- Posts: 788
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Re: Baby Aim 2.0
Edge hook map is 2-3* moderate? Can't agree
- hi_leute_gll
- Posts: 2525
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- Aoe
- Posts: 739
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Re: Baby Aim 2.0
why put it to archive? stop trolling me leute.
- Soreu
- Posts: 1371
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Re: Baby Aim 2.0
Simply beacuse of this:
It's moved to archive until you will send new version, so testers won't check the map & waste time as you're planning to rework it anyway.Aoe wrote:i will try to do a big make over on this map
„Vince te ipsum”
:3 | GSP Founder Honorary iMTGmember
Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead)
Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart- Aoe
- Posts: 739
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Re: Baby Aim 2.0
Make over:
- BannZay
- Posts: 837
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Re: Baby Aim 2.0
Probably I will never got understand why for pass dragging edge hook maps u should got pretty high skill using shotgun...
I`m about filter
Aoe you are funny guy :
cp7 my suggestion about dummy friendly map was rejected =(
Okay i`m done looking at "reworked version". Its the same map, and more, imo its even worse version that was before...
I`m about filter
Aoe you are funny guy :
SpoilerShow
new AOE mem :
Okay i`m done looking at "reworked version". Its the same map, and more, imo its even worse version that was before...
- Aoe
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Re: Baby Aim 2.0
What was greater in the old version?
-
Welf
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Re: Baby Aim 2.0
I tested the map with Teengoten
we liked the map, some parts are really hard, it's harder than Baby Aim 1.0, so it should be Moderate 5.
The filter is really annoying and hard (also nealson had problems with it). We think you should just remove it and make the spawn in the room with the logo (or make a better filter
).
Its hard to hit about 4 shotgun shots in a row, which aren't straight.
The images in groups 4 and 6 should be HD, too (better performance for weak computers).
we liked the map, some parts are really hard, it's harder than Baby Aim 1.0, so it should be Moderate 5.
The filter is really annoying and hard (also nealson had problems with it). We think you should just remove it and make the spawn in the room with the logo (or make a better filter
Its hard to hit about 4 shotgun shots in a row, which aren't straight.
The images in groups 4 and 6 should be HD, too (better performance for weak computers).
SpoilerShow
- Aoe
- Posts: 739
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- YouTube: user/ElKlammoElTorso
Re: Baby Aim 2.0
fixed everything except:
3: this is end room and i want people to block, if there is unfreeze it ruins it.
6: well thats too bad if they fail xD
10 & 11: ill keep em.
3: this is end room and i want people to block, if there is unfreeze it ruins it.
6: well thats too bad if they fail xD
10 & 11: ill keep em.
-
Frrrrr :3
- Posts: 50
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Re: Baby Aim 2.0
Tested on private server (im not a ddnet tester). Nice one, age of empires. 
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