Never Give Up (Brutal)
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: [Brutal] Never Give Up
Deeper wrote:next version pls fixed name
Soreu wrote:It'sNevergiveup
orNever Give Up
?
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
-
- Posts: 7
- Joined: Mon Sep 14, 2015 3:16 am
Re: [Brutal] Never Give Up
so you want me to balance ? :p
Re: [Brutal] Never Give Up
Not bad map. Maybe it's a bit unbalanced but there are different part styles, it's good.
Some bugs and cuts:
And please answer about map name:
Some bugs and cuts:
SpoilerShow
1. Tele from start to finish, really?
2. Add border.
3. Add border.
4. With bad jump tee stays on the edge or teleported to freeze. Speeders don't help!
5,6. Check this part with real player. A lot of bugs and hook-teleport doesn't work.
7. Add hammer-off and hammer-on to prevent deepfly.
Soreu wrote:It'sNevergiveup
orNever Give Up
?
-
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: [Brutal] Never Give Up
need to wait for mappers opinion
Re: [Brutal] Never Give Up
No response from mapper. Archived.
Who is online
Users browsing this forum: No registered users and 48 guests