ctf5_solo (Solo)

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imp
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Re: ctf5_solo

Post by imp »

I don't need any rights to modify this map :D

I will take a look about the screens
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imp
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Re: ctf5_solo

Post by imp »

ctf5_solo.map
###3.0###
(20.67 KiB) Downloaded 152 times
[A] Awesome
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Re: ctf5_solo

Post by [A] Awesome »

1* star novice cuts are harder now which is good.
1 cloud is unused so delete the mapres.
Cant upload the screen ("HTTP error")
~+~Layout~+~
Signature Layout by [A] Awesome
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imp
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Re: ctf5_solo

Post by imp »

Well, this unused clowd doesn't matter anyway. I used the original ctf5 map and if there is 1 unused 1kb tileset well...
never had lags on ctf5_maps before :D
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BannZay
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Re: ctf5_solo

Post by BannZay »

Cuts still unbalanced, and sometime too big while rly easy to do.
SpoilerShow
Big cut, easy to do
Big cut, easy to do
screenshot_2015-09-18_03-40-49.png (156.24 KiB) Viewed 2238 times
Easily do cut then normal way
Easily do cut then normal way
screenshot_2015-09-18_03-35-38.png (177.97 KiB) Viewed 2238 times
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imp
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Re: ctf5_solo

Post by imp »

Okay, enlarged tele on 1st screen for 2 blocks, don't know if it's even doable now.
2nd screen.. you need to do a working double rocket jump so something bad players can't even do. I also wanted the left freeze on the same height as it is on the top. I think it's not too bad when you can skip on the outside when you are good enough to do so
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BannZay
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Re: ctf5_solo

Post by BannZay »

imp wrote:2nd screen..
Double rocket learning at the novice servers(kobra for example). So theoreticly every moderate player(for whom this map) can do that after only few try`s. So usual way should not usually used...
You can leave this cut, but imo this cut should be a bit harder (for good moderate/brutal players only). Also the gold rule :
if way shortly, this way should be in proportion harder.
Welf
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Re: ctf5_solo

Post by Welf »

can you please send us a new version?
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Re: ctf5_solo

Post by imp »

I uninstalled TW, you can archive.. or fix the 2 bugs BannZay showed on your own
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Re: ctf5_solo

Post by Welf »

so i archive this, if nobody wants to fix it in the following 7 days (we got also other maps to focus on)
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