changing the size of all layer

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Welf
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changing the size of all layer

Post by Welf »

Hey!
I don't know if i am the onliest person, who thinks like this, but often after finishing mapping something you have to change the size of all layers, this takes some time, so there might be a function to resize all layers/all layers in 1 group.

In addition to this, there might be a function to shift tiles in all layers up. E.g. you start mapping a map at the bottom of the layer (where the white border ends), then, after finishing the map, you notice, that there is space between the top and the map, then you could easily choose all layers, move them 50 tiles up and then cut the downside of it at 50 tiles).

Tell me if you also would like to have something like this and if it is realistic that it could be implemented.
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Soreu
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Re: changing the size of all layer

Post by Soreu »

Kinda similar idea to this: Github: Tile layers resize button.
but yea, would be nice - especially first part, since second doesn't really take much time unless someone have 50 layers
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BannZay
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Re: changing the size of all layer

Post by BannZay »

True. Also sometime I got troubles, when have to shift all gamelayers. What about shift for groups?
Im 'corneum
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Re: changing the size of all layer

Post by Im 'corneum »

But you have to be careful because if you delite a bit too much, all the layers in this area are deleted, and it could be hard to recreate those parts if there is nothing anymore
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Lady Saavik
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Re: changing the size of all layer

Post by Lady Saavik »

So mark the empty area first to see how many tiles it is, pretty useful.
I never had problems with both things, and it's already much easier since you can set shift by xx tiles and you can type layers size with your keyboard.
Idk if someone had to make it as many times as me :P
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