VanillaStars (Novice/Moderate)

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Pudding
Posts: 7
Joined: Mon Oct 19, 2015 5:24 pm
Location: Germany

VanillaStars (Novice/Moderate)

Post by Pudding »

Hi,

I made a new map after my first failed attempt. I'm not sure about the difficulty tho.

Happy testing ;)
Attachments
VanillaStars.map
(82.22 KiB) Downloaded 135 times
User avatar
Fňokurka oo7
Posts: 1195
Joined: Thu Feb 19, 2015 1:33 am
Clan: ( . Y . )

Re: VanillaStars (Novice - Moderate)

Post by Fňokurka oo7 »

Hi,
this map is sometimes really unbalanced and tight. But there are some cool parts for non-experienced players.
Rework is necessary.
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------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
User avatar
Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
Player profile: http://ddnet.org/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: VanillaStars (Novice - Moderate)

Post by Lady Saavik »

:"ossible solo" sounds good
Pudding
Posts: 7
Joined: Mon Oct 19, 2015 5:24 pm
Location: Germany

Re: VanillaStars (Novice - Moderate)

Post by Pudding »

Thanks for the fast replys. I made some changes according to your screenshots:

#1: Isn't that good?
#2: What do you mean by toteles? I added unfreeze.
#3: I added some blocks to make it less faily.
#4: The freeze now aligns the wall.
#5: I made the background a little bit darker. I'd like to keep the colour.
#6: I filled many blocks.
#7: Cleaned that part.
#8: Added more space.
#9: You can now hook through the ground of that part.
#10: Reworked it to be less bad.
#11: Reworked the start.
#12: Reworked to be less tight.
#13: My bad ... laser can be obtained way sooner and wont be removed now.
#14: Removed door. Also removed grenade.
#15: Removed stripes background, there are now more stars.

Happy testing :)
Attachments
VanillaStars.map
(80.6 KiB) Downloaded 105 times
User avatar
spy090
Posts: 62
Joined: Wed Aug 12, 2015 9:51 pm
Player profile: http://ddnet.org/players/Evgesha/
Mapper profile: http://ddnet.tw/mappers/Evgesha/

Re: VanillaStars (Novice - Moderate)

Post by spy090 »

2.He mean " To Tele" Telepot, To. There are Teleports "From" and "To" (also "cfrom") , so he mean "TO". Yellow one. That marks place where player should be teleported to. xD , sry. Have nothing to do this night)
aaa
Posts: 374
Joined: Mon May 05, 2014 7:44 pm

Re: VanillaStars (Novice/Moderate)

Post by aaa »

any opinion after his rework?
User avatar
Fňokurka oo7
Posts: 1195
Joined: Thu Feb 19, 2015 1:33 am
Clan: ( . Y . )

Re: VanillaStars (Novice/Moderate)

Post by Fňokurka oo7 »

Curently being tested, I will edit this post after testing! (nobody test this map, foccus on other)
Tested with fikmesån.
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------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
User avatar
Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
Player profile: http://ddnet.org/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: VanillaStars (Novice/Moderate)

Post by Lady Saavik »

This map is probably too much solo.
aaa
Posts: 374
Joined: Mon May 05, 2014 7:44 pm

Re: VanillaStars (Novice/Moderate)

Post by aaa »

archive for now since you seem afk, if you wanna fix the map later send me a message
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