Grandpa (Moderate)

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hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
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Clan: iMTG

Re: Grandpa (moderate)

Post by hi_leute_gll »

Tested with Knight.
Most parts are just randomly copied from other maps, but not fitting together at all.
There are a few parts which aren't copied and these are pretty good, but just a few parts isn't enough. Also the design isn't really inviting me to spend my time on it. This map won't be released.
.hi._.leute._.gll. | iMTGmember
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Aoe
Posts: 739
Joined: Thu May 29, 2014 10:54 pm
Location: Denmark
Player profile: http://ddnet.org/players/Aoe/
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Clan: Infamous
YouTube: user/ElKlammoElTorso

Re: Grandpa (moderate)

Post by Aoe »

What? so because you and knight dosnt like the map you will decline it? its fucking nice map, i would love to play this. DDNET is seriusly broken after YOU got to choose which maps will get released and which not, if it was up to you if my maps should get released you would had declined all of them, and thats why i stopped mapping, because it would be a waste of time. So fucked up that you are now declineing such a great map. this is one of the reasons i am quitting ddnet. Better find a better adminstration or this game will die.
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Lady Saavik
Posts: 1763
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Re: Grandpa (moderate)

Post by Lady Saavik »

amazing map
I want to make a test run with mapper

I like how it somehow focuses on one 'skill', it's good for speedrunning, well mapped, not tight, not again very brutal and very long

ye it's not very creative, but it has different parts, it's sometimes about simple, chilling parts, not a riddles
drag parts and gores are a must-be in my opinion, you build something more mostly on this

we need some normal maps for normal people
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Zaiross
Posts: 173
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Location: Poland
Player profile: http://ddnet.org/players/Zaiross/
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Re: Grandpa (moderate)

Post by Zaiross »

"90% of this map are a compilation of all overused parts ever exisited in DDrace.(...)" ~ hi_leute_gll abaut Seagulls

"(...)But the map has a unique style, so it gives DDNet a plus." "This map let the player feel like he plays something new. And that is good." ~ hi_leute_gll abaut Sunlight

Now go play these maps again and chose witch one is better... :idea:
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BamBam
Posts: 985
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Location: Canada
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Re: Grandpa (moderate)

Post by BamBam »

hi_leute_gll wrote:Tested with Knight.
Most parts are just randomly copied from other maps, but not fitting together at all.
There are a few parts which aren't copied and these are pretty good, but just a few parts isn't enough. Also the design isn't really inviting me to spend my time on it. This map won't be released.
Go suck an LEMON! This map is great!


PS: we need a better admin
i exist
so do you
magic
Ninjed
Posts: 1300
Joined: Thu Oct 01, 2015 7:00 pm
Player profile: https://ddnet.org/players/Le-32-Petit-32-Prince/
Mapper profile: https://ddnet.tw/mappers/Ninjed

Re: Grandpa (moderate)

Post by Ninjed »

BamBam wrote:
hi_leute_gll wrote:Tested with Knight.
Most parts are just randomly copied from other maps, but not fitting together at all.
There are a few parts which aren't copied and these are pretty good, but just a few parts isn't enough. Also the design isn't really inviting me to spend my time on it. This map won't be released.
Go suck an LEMON! This map is great!


PS: we need a better admin
wrong topic dude.
In map testing we should discuss the map, not admin D:
The Real One!
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Zaiross
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Re: Grandpa (moderate)

Post by Zaiross »

ŊØṼÅ wrote:wrong topic dude.
In map testing we should discuss the map, not admin D:
In "right topic" negative comments was deleted :|
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Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
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Re: Grandpa (moderate)

Post by Ñı©Ø »

And the admin administrate the website... he is a tester too... deen at example wasn't a tester and when we said that it was ready he release it. We're luckly that hi_leute_gll is even a tester so he can help us... so it isn't about being a good admin.
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Fňokurka oo7
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Re: Grandpa (moderate)

Post by Fňokurka oo7 »

Lady Saavik wrote:amazing map
I want to make a test run with mapper

I like how it somehow focuses on one 'skill', it's good for speedrunning, well mapped, not tight, not again very brutal and very long

ye it's not very creative, but it has different parts, it's sometimes about simple, chilling parts, not a riddles
drag parts and gores are a must-be in my opinion, you build something more mostly on this

we need some normal maps for normal people
Let's leave it. :/ I can get over it.
------------------------------------------------------------
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
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Lady Saavik
Posts: 1763
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Player profile: http://ddnet.org/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: Grandpa (moderate)

Post by Lady Saavik »

no
I want to release 2 maps :(
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