Map by Juandissimo and {E}{L}{I}{T}{E}
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{E}{L}{I}{T}{E}
- Posts: 205
- Joined: Sat May 17, 2014 2:19 pm
- Player profile: http://ddnet.org/players/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
- Mapper profile: http://ddnet.tw/mappers/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
Map by Juandissimo and {E}{L}{I}{T}{E}
Hi Juandissimo has a wall jump map made it is his first map and he asked me if I could make the design for it ....
Sry if its many bugs is because he has done everything only with entities and was ordered with generic and other tilesets do everything it still did everything again looked at in silence so that you did not do so much xd
he does not have a name for the map
Sry if its many bugs is because he has done everything only with entities and was ordered with generic and other tilesets do everything it still did everything again looked at in silence so that you did not do so much xd
he does not have a name for the map
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Map by Juandissimo and {E}{L}{I}{T}{E}
Put undeep on TO9
Now you can skip it I think because of blue TP.
Now you can skip it I think because of blue TP.
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{E}{L}{I}{T}{E}
- Posts: 205
- Joined: Sat May 17, 2014 2:19 pm
- Player profile: http://ddnet.org/players/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
- Mapper profile: http://ddnet.tw/mappers/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
Re: Map by Juandissimo and {E}{L}{I}{T}{E}
Thank you for taking the time for that: p
fixed everything
he still dont have a name
xD
fixed everything
he still dont have a name
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{E}{L}{I}{T}{E}
- Posts: 205
- Joined: Sat May 17, 2014 2:19 pm
- Player profile: http://ddnet.org/players/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
- Mapper profile: http://ddnet.tw/mappers/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
Re: Map by Juandissimo and {E}{L}{I}{T}{E}
still wait for a answer
- deen

- Posts: 3580
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: Map by Juandissimo and {E}{L}{I}{T}{E}
still wait for a name.
I can't even do the noobfilter, too hard for me. Is it a brutal map?
I can't even do the noobfilter, too hard for me. Is it a brutal map?
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{E}{L}{I}{T}{E}
- Posts: 205
- Joined: Sat May 17, 2014 2:19 pm
- Player profile: http://ddnet.org/players/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
- Mapper profile: http://ddnet.tw/mappers/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
Re: Map by Juandissimo and {E}{L}{I}{T}{E}
when I see juandissimo I ask him a name, and if he did I can make easier NF think he wanted it to have a MOD map but is no longer knows exactly
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{E}{L}{I}{T}{E}
- Posts: 205
- Joined: Sat May 17, 2014 2:19 pm
- Player profile: http://ddnet.org/players/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
- Mapper profile: http://ddnet.tw/mappers/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
Re: Map by Juandissimo and {E}{L}{I}{T}{E}
So Juandissimo've found we now have a name.
Have a few bugs found.
We both think it will be 1/5 Brutal
Have a few bugs found.
We both think it will be 1/5 Brutal
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{E}{L}{I}{T}{E}
- Posts: 205
- Joined: Sat May 17, 2014 2:19 pm
- Player profile: http://ddnet.org/players/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
- Mapper profile: http://ddnet.tw/mappers/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
Re: Map by Juandissimo and {E}{L}{I}{T}{E}
got me the map again just looked at and some bugs fixed
I find nothing more
I find nothing more
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Map by Juandissimo and {E}{L}{I}{T}{E}
I didn't see the newest version but I made screenshots some time ago and wrote this:
Maybe next time you should check your map with entities so I dont need to show 8723598 bugs?
it's just 1 fast run and you will catch like half or more of stupid/big bugs
Im not here to make 837590 screenshots of every single bug
look how stupid are these mistakes
like you didnt mark wall so how the fuck did you test this part? what did you hook if there is nothing?
we should not release maps if there are too many just stupid bugs like mapper didnt care about anything and didnt check the whole map
after start, beginning of first part - wrong corner
add undeep on TO7
hookable stones still missing... and there are many shadows too dark
Maybe next time you should check your map with entities so I dont need to show 8723598 bugs?
it's just 1 fast run and you will catch like half or more of stupid/big bugs
Im not here to make 837590 screenshots of every single bug
look how stupid are these mistakes
like you didnt mark wall so how the fuck did you test this part? what did you hook if there is nothing?
we should not release maps if there are too many just stupid bugs like mapper didnt care about anything and didnt check the whole map
after start, beginning of first part - wrong corner
add undeep on TO7
hookable stones still missing... and there are many shadows too dark
- Attachments
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- wj3.png (227.79 KiB) Viewed 3448 times
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- wj2.png (213.99 KiB) Viewed 3448 times
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- wj1.png (280.41 KiB) Viewed 3448 times
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{E}{L}{I}{T}{E}
- Posts: 205
- Joined: Sat May 17, 2014 2:19 pm
- Player profile: http://ddnet.org/players/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
- Mapper profile: http://ddnet.tw/mappers/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
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