Prunda
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You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Prunda
Finished but part with speedups was pretty annoying.
Will look for bugs later.
Someone can do it too.
Will look for bugs later.
Someone can do it too.
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Prunda
thanks for help guys
you don't need to embed grass_main and generic_unhookable - map will be smaller
you don't need to embed grass_main and generic_unhookable - map will be smaller
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RedFight
- Posts: 23
- Joined: Wed Sep 10, 2014 8:39 pm
- Player profile: http://ddnet.org/players/RedFight/
- Mapper profile: http://ddnet.tw/mappers/RedFight/
Re: Prunda
Hey, thx that you tested it. At the ninja noob part is a little difference but I deleted it now.
I fixed all bugs and hope that I didn't forget something x). ( I also did the map smaller now.)
I fixed all bugs and hope that I didn't forget something x). ( I also did the map smaller now.)
Re: Prunda
Quickly ran through the map with super and didn't find any more bugs :3
Maybe you want to slightly change the color sheme of the map before final realease though? I'm sry to say that, but it doesn't look that good to me.. :(
Maybe you want to slightly change the color sheme of the map before final realease though? I'm sry to say that, but it doesn't look that good to me.. :(
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RedFight
- Posts: 23
- Joined: Wed Sep 10, 2014 8:39 pm
- Player profile: http://ddnet.org/players/RedFight/
- Mapper profile: http://ddnet.tw/mappers/RedFight/
Re: Prunda
Thats OK, it's my fist solo map for ddnet so my next will be better
(i am already working on the map "Flamara" together with evoli)
Re: Prunda
So, the map is imo ready for release (solo 3*?).
Can't wait to see 'Flamara' then (:
Can't wait to see 'Flamara' then (:
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Ama
- Posts: 921
- Joined: Sun Jun 01, 2014 12:28 pm
- Player profile: http://ddnet.org/players/Ama/
- Mapper profile: http://ddnet.tw/mappers/Ama/
Re: Prunda
the map is not ready the design looks really bad
many bugs
many bugs
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RedFight
- Posts: 23
- Joined: Wed Sep 10, 2014 8:39 pm
- Player profile: http://ddnet.org/players/RedFight/
- Mapper profile: http://ddnet.tw/mappers/RedFight/
Re: Prunda
I would say 2* and Ama: I just fixed the bugs which saavik showed me.. so tell me where are bugs pls 
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Prunda
so maybe let's release your second map instead of first? you can use some parts from this mapRedFight wrote:Thats OK, it's my fist solo map for ddnet so my next will be better(i am already working on the map "Flamara" together with evoli)
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