Suggest map difficulty re-ratings

Share bugs and (re-rate) suggestions for released maps.
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RayB.
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Re: Suggest map difficulty re-ratings

Post by RayB. »

Ñı©Ø wrote:Yeah but 4*moderate = faily too.. i don't know why i can EASY do some brutal 2* maps and then i can't beat a moderate 4* map... WHY? This is so weird... for me at example Skychase is not a big deal and it should be 5*mod or 1*brutal... but y'a know, just my ignorant opinion...
Skychase is still brutal the drag parts are too difficult for a normal moderate player. The map is maybe for you too easy because you finished it more than one time. I dont know which brutal maps you already have beaten but i'm sure that you beated simple brutal maps you can easy beat in a big team like Naufrage. That everybody can good after his 10000 try.
Practice makes perfect.
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imp
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Re: Suggest map difficulty re-ratings

Post by imp »

RayB. wrote:
Ñı©Ø wrote:Yeah but 4*moderate = faily too.. i don't know why i can EASY do some brutal 2* maps and then i can't beat a moderate 4* map... WHY? This is so weird... for me at example Skychase is not a big deal and it should be 5*mod or 1*brutal... but y'a know, just my ignorant opinion...
Skychase is still brutal the drag parts are too difficult for a normal moderate player. The map is maybe for you too easy because you finished it more than one time. I dont know which brutal maps you already have beaten but i'm sure that you beated simple brutal maps you can easy beat in a big team like Naufrage. That everybody can good after his 10000 try.
Practice makes perfect.
I assume that these maps get easier and easier for people cause they rather play with their dummy than other players.
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Ñı©Ø
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Re: Suggest map difficulty re-ratings

Post by Ñı©Ø »

About Naufrage we played in 3 and we failed only once and for a lag spike... so i did it at second try with 3 people... not that easy for one who doesn't reach to make a moderate 5*
Ninjed
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Re: Suggest map difficulty re-ratings

Post by Ninjed »

SunDay3 should be Moderate 5
The Real One!
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BannZay
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Re: Suggest map difficulty re-ratings

Post by BannZay »

Cucumber from brutal 3 to 4
Each part is hard and Very faily. Its clearly not 3*
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Aoe
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Re: Suggest map difficulty re-ratings

Post by Aoe »

map run into the light.png
map run into the light.png (199.56 KiB) Viewed 2433 times
Picture pretty much speaks for it self. how can a 1 star have 4 finish when a 2 star has 320.? - put run into the light at least 3 or 4 stars.
[A] Awesome
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Re: Suggest map difficulty re-ratings

Post by [A] Awesome »

Aoe wrote:
map run into the light.png
Picture pretty much speaks for it self. how can a 1 star have 4 finish when a 2 star has 320.? - put run into the light at least 3 or 4 stars.
Some people wanted to see the map on moderate...
~+~Layout~+~
Signature Layout by [A] Awesome
Silex
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Re: Suggest map difficulty re-ratings

Post by Silex »

XD that was already a discussion in the testing phase, it should be a 3 brutal. But the be honest the beginning of this map is the biggest problem.
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BannZay
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Re: Suggest map difficulty re-ratings

Post by BannZay »

Freeze slow 2 from old 1 to 2/3
its not 1 anyway!
P.s.: is here any sence to post here our suggestions?
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imp
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Re: Suggest map difficulty re-ratings

Post by imp »

[A] Awesome wrote:
Aoe wrote:
map run into the light.png
Picture pretty much speaks for it self. how can a 1 star have 4 finish when a 2 star has 320.? - put run into the light at least 3 or 4 stars.
Some people wanted to see the map on moderate...
Because they have no clue how to rate the difficulty of a map
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