Ddnet walls
- Element Finland
- Posts: 116
- Joined: Mon Aug 11, 2014 6:18 pm
- Location: Funland
- Player profile: http://ddnet.tw/players/Element-32-Finland/
- Mapper profile: http://ddnet.tw/mappers/Element-32-Finland/
- YouTube: user/theFireworks1
Ddnet walls
Is there any reason why the black parts aren't the same? It is really a big pain in the ass!
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- My brains D;
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some body once told me
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.tw/players/Soreu
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- Clan: GSP
Re: Ddnet walls
I can work on this later if you want, and it's also almost ivisible while playing
//nvm, they are same - game mess them up
//nvm, they are same - game mess them up
Last edited by Soreu on Wed Sep 17, 2014 3:39 am, edited 1 time in total.
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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- Posts: 921
- Joined: Sun Jun 01, 2014 12:28 pm
- Player profile: http://ddnet.tw/players/Ama/
- Mapper profile: http://ddnet.tw/mappers/Ama/
Re: Ddnet walls
use automapper then you wont even notice it
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.tw/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Ddnet walls
I guess he's just perfectionist and such things annoys him same as they annoy me :P
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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