Lan Server mod bug
-
- Posts: 430
- Joined: Sun Nov 22, 2015 8:44 pm
- Player profile: http://ddnet.org/players/pixel
- Mapper profile: https://ddnet.tw/mappers/pixel/
- Clan: Bitfighter
Lan Server mod bug
I mapped a ctf map and wanted to test it on the DDNet-Server.exe. I realised that this is just DDRace mod! I wrote in admin consol
bit this didn't work!
Then i wrote
the output was:
i knew that DDNet-Server.exe can just run the ddrace mod ...but in the describtion is: sc_gametype [ctf, dm, tdm]......
now i run it with normal teeworlds_server .. but this is really annoying!!
Code: Select all
sv_gametype ctf
Then i wrote
Code: Select all
sv_gametype
Code: Select all
value ctf
now i run it with normal teeworlds_server .. but this is really annoying!!
- kamillentee
- Posts: 687
- Joined: Sat Jul 26, 2014 11:47 pm
- Player profile: http://ddnet.org/players/kamillentee/
- Clan: |*KoG*|
Re: Lan Server mod bug
I always wondered why default value ist dm :O
- timakro
- Posts: 414
- Joined: Mon May 05, 2014 6:05 pm
- Location: Germany
- Player profile: http://ddnet.org/players/timakro/
- Mapper profile: http://ddnet.tw/mappers/timakro/
- Clan: unique
Re: Lan Server mod bug
That DDNet supports no vanilla gametypes is not a bug. Maybe the presence of the "sv_gametype" setting in the DDNet server is a bug, I'll see if we can remove this setting.
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