HURT

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Åmol
Posts: 323
Joined: Tue May 20, 2014 6:21 pm
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Player profile: http://ddnet.org/players/-197-mol/
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HURT

Post by Åmol »

By MarvinProdcutions.
HURT.map
HURT
(314.9 KiB) Downloaded 124 times
Players only say themy map(s) isare unplayable due to ignorance.
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You might be able to play my maps but that doesn't mean you're fit to judge them.
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Evoli
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Re: HURT

Post by Evoli »

this map is very cool and makes very fun for more groups :)
It makes very fun to play and contains for moderate 3*

here are some bugs,but you dont need to change that :)
sometimes you made freezetiles like that sometimes it is missing, i dont know if this is wanted but it looks very weird to me.
sometimes you made freezetiles like that sometimes it is missing, i dont know if this is wanted but it looks very weird to me.
screenshoot1.png (274.99 KiB) Viewed 2615 times
add more spawnpoints.
add more spawnpoints.
screenshoot2.png (92.69 KiB) Viewed 2615 times
this square destroy's your map :(
this square destroy's your map :(
screenshoot3.png (391.27 KiB) Viewed 2615 times
i can just fall back to tele and can play safer if i jump from this place :),try to change it :).
i can just fall back to tele and can play safer if i jump from this place :),try to change it :).
screenshoot4.png (515.18 KiB) Viewed 2615 times
i can edge on this part :D, you can remove the hookthrough you can delete it :) not needed.
i can edge on this part :D, you can remove the hookthrough you can delete it :) not needed.
screenshoot5.png (411.1 KiB) Viewed 2615 times
add more shields there i can just keep my rocket if i dont fail :P
add more shields there i can just keep my rocket if i dont fail :P
screenshoot6.png (369.81 KiB) Viewed 2615 times
have a nice day!
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Lady Saavik
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Re: HURT

Post by Lady Saavik »

I don't understand why you used 'generic_Special' instead of generic_unhookable.
If you are bored you can make hookable tiles with unhookable layer so you can remove this layer. Or let me do it. It's not that many walls.
I wonder why you marked start with ddnet-tiles but finish not. And you marked only 2 switches with ddnet-tiles but I don't see any other way to do it. I wanted to remove this layer and image to make the map smaller.

I liked the map but beginning will be terrible with many people. Very cool map.
Attachments
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screenshot_2014-09-23_00-23-50.png (774.92 KiB) Viewed 2584 times
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screenshot_2014-09-23_00-20-48.png (270.47 KiB) Viewed 2584 times
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screenshot_2014-09-23_00-18-52.png (703.62 KiB) Viewed 2584 times
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screenshot_2014-09-23_00-15-54.png (731.92 KiB) Viewed 2584 times
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screenshot_2014-09-23_00-14-03.png (645.24 KiB) Viewed 2584 times
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screenshot_2014-09-23_00-13-46.png (606.67 KiB) Viewed 2584 times
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screenshot_2014-09-23_00-12-26.png (780.31 KiB) Viewed 2584 times
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screenshot_2014-09-23_00-11-32.png (675.75 KiB) Viewed 2584 times
screenshot_2014-09-23_00-10-40.png
screenshot_2014-09-23_00-10-40.png (600.3 KiB) Viewed 2584 times
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Lady Saavik
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Re: HURT

Post by Lady Saavik »

Please make the background darker or use bigger blocks too, so it's not that disturbing and has more contarst.
And use evil/red teleports. You can fail at teles 3 (hook) and 4 (speed) because of it, for example.
We think whole map is moderate 4-5 but some places are a bit harder.
Sorry that it's so small map and you have to fix that much.
Attachments
screenshot_2014-09-23_18-22-28.png
screenshot_2014-09-23_18-22-28.png (683.25 KiB) Viewed 2565 times
screenshot_2014-09-23_18-22-14.png
screenshot_2014-09-23_18-22-14.png (692.4 KiB) Viewed 2565 times
screenshot_2014-09-23_18-22-13.png
screenshot_2014-09-23_18-22-13.png (661.81 KiB) Viewed 2565 times
Åmol
Posts: 323
Joined: Tue May 20, 2014 6:21 pm
Location: Sweden
Player profile: http://ddnet.org/players/-197-mol/
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Re: HURT

Post by Åmol »

Updated.
HURT.map
HURT
(315.25 KiB) Downloaded 121 times
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
Åmol
Posts: 323
Joined: Tue May 20, 2014 6:21 pm
Location: Sweden
Player profile: http://ddnet.org/players/-197-mol/
Mapper profile: http://ddnet.tw/mappers/-197-mol/

Re: HURT

Post by Åmol »

I want to keep the image. It's a small effect.
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
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Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
Player profile: http://ddnet.org/players/Lady-32-Saavik/
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Re: HURT

Post by Lady Saavik »

what image?
did you fix the new things?
Åmol
Posts: 323
Joined: Tue May 20, 2014 6:21 pm
Location: Sweden
Player profile: http://ddnet.org/players/-197-mol/
Mapper profile: http://ddnet.tw/mappers/-197-mol/

Re: HURT

Post by Åmol »

The generic_special, yes it's fixed.
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
User avatar
Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
Player profile: http://ddnet.org/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: HURT

Post by Lady Saavik »

let me check whole map again

Good work:
spawn.png
spawn.png (871.14 KiB) Viewed 2561 times
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Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
Player profile: http://ddnet.org/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: HURT

Post by Lady Saavik »

ok it makes no sense for me
I don't see fixed background, blue teleports, please make layers smaller

You didn't care about my last post and you said it's fixed. It's not....
I'm waiting for new version.
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