Entities bug???
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.org/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Entities bug???
lol what?
- Attachments
-
- Aim 4.0_2016-05-09_2ыыы0-35-06.demo
- (601.54 KiB) Downloaded 105 times
-
- screenshot_2016-05-09_20-56-59.png (543.54 KiB) Viewed 2126 times
-
- screenshot_2016-05-09_20-56-44.png (392.19 KiB) Viewed 2126 times
-
- screenshot_2016-05-09_20-56-42.png (258.11 KiB) Viewed 2126 times
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
- timakro
- Posts: 414
- Joined: Mon May 05, 2014 6:05 pm
- Location: Germany
- Player profile: http://ddnet.org/players/timakro/
- Mapper profile: http://ddnet.tw/mappers/timakro/
- Clan: unique
Re: Entities bug???
timakro wrote: What you see there is index 1 in front layer. Since you can't place this in the recent release anyways (without activating the "Unused" button) I decided to call this a bug in maps. I already contacted someone to automatically remove those wrong tiles from all maps.
- deen
- Posts: 3579
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: Entities bug???
This should be fixed on all maps now. I hope I didn't break any maps in the process.
More details:
More details:
Who is online
Users browsing this forum: Google [Bot] and 3 guests