Clen up layer (new feature?)
- BannZay
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Clen up layer (new feature?)
Idea is simple : just add button for game/front/tele/tune/switch layers which will remove all invalid tiles from it.
Also for game group exists button Clean up game tiles. Can anyone explain how this button could be helpfull? And what about remake it to "Clean up all layers" which will call this new button for every layer.
Also for game group exists button Clean up game tiles. Can anyone explain how this button could be helpfull? And what about remake it to "Clean up all layers" which will call this new button for every layer.
- Soreu
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Re: Clen up layer (new feature?)
Instead of yet-another button, I guess it could be just done automatically on map save, with result depending on the "unused" switch-button
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- BannZay
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Re: Clen up layer (new feature?)
Yes! Its could be better.
- hi_leute_gll
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Re: Clen up layer (new feature?)
If I understood it right the unused tiles already get deleted since some update?
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- deen
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Re: Clen up layer (new feature?)
Yes, I removed unused tiles on game and front layer on all existing maps. An idea would be to extend the "Unused" button so that it doesn't just forbid using unused tiles but also removes them on save.
- BannZay
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Re: Clen up layer (new feature?)
Since last update in client added button-switch which enabled by default.hi_leute_gll wrote:If I understood it right the unused tiles already get deleted since some update?
While this "switch" enabled you cant put new unused entities to map.
- timakro
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Re: Clen up layer (new feature?)
I like that idea.Soreu wrote:Instead of yet-another button, I guess it could be just done automatically on map save, with result depending on the "unused" switch-button
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