IMPORTANT FOR MAPPERS!
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Please follow the common behaviour rules (viewtopic.php?f=113&t=2199) and write english-only.
Please follow the common behaviour rules (viewtopic.php?f=113&t=2199) and write english-only.
IMPORTANT FOR MAPPERS!
Hey mappers!
I got a way to confuse players playing with entities. download this map and play on lan-testserver or so. u will see: the map forces you to play WITHOUT entities, because with entities u dont know where is what
btw u can hide weapons with that for entities-players too. (already used in 1 of my maps
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I got a way to confuse players playing with entities. download this map and play on lan-testserver or so. u will see: the map forces you to play WITHOUT entities, because with entities u dont know where is what
- Attachments
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- Confuse.map
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Re: IMPORTANT FOR MAPPERS!
Ninjed i mean a map for me and a friend not for DDNet
Re: IMPORTANT FOR MAPPERS!
I think that's just awful and should stay here for an example of what you should never do while mapping.
As Im 'corneum somewhere already wrote you can fake gametiles pretty easy with the current editor (he showed it with freeze), but that should never be used.
There are surely some situations where it's unfair to use entites, but that are really rare occasions and then you could probably use meanless switches (not a good way either and lagging but still more acceptable than fake tiles imo).
As Im 'corneum somewhere already wrote you can fake gametiles pretty easy with the current editor (he showed it with freeze), but that should never be used.
There are surely some situations where it's unfair to use entites, but that are really rare occasions and then you could probably use meanless switches (not a good way either and lagging but still more acceptable than fake tiles imo).
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[A] Awesome
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Re: IMPORTANT FOR MAPPERS!
+Testers wont be able to test your map...
~+~Layout~+~
Signature Layout by [A] Awesome
Signature Layout by [A] Awesome
- Ñı©Ø
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Re: IMPORTANT FOR MAPPERS!
It can be good for quiz maps, we could start releasing those XDIndex wrote:I think that's just awful and should stay here for an example of what you should never do while mapping.
As Im 'corneum somewhere already wrote you can fake gametiles pretty easy with the current editor (he showed it with freeze), but that should never be used.
There are surely some situations where it's unfair to use entites, but that are really rare occasions and then you could probably use meanless switches (not a good way either and lagging but still more acceptable than fake tiles imo).
- Aoe
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Re: IMPORTANT FOR MAPPERS!
why would u ever force anyone to play without entities? i litually use entities 90% of the time.
- Ñı©Ø
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Re: IMPORTANT FOR MAPPERS!
Maybe for maps like the end of Race_Sanktoras where there is a password?Aoe wrote:why would u ever force anyone to play without entities? i litually use entities 90% of the time.
Also we don't need to use this trick to let nobody use entities, we can just put the turn off entities tile on a tele and it will cover it
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Vasten100
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Re: IMPORTANT FOR MAPPERS!
for example, if you made a graphic based puzzle where you could cheat/ see the answer with entities.Aoe wrote:why would u ever force anyone to play without entities? I literally use entities 90% of the time.
I see some potential for custom maps, but the normal drag- or gores maps shouldn't use it.
Entities also disrespect the mappers work... in my opinion
Where's your core message?
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