About the RACE Servers

Request help for teeworlds-related subjects (mapping, servers, ..).
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fokkonaut
Posts: 855
Joined: Wed May 13, 2015 5:59 pm
Player profile: https://ddnet.org/players/fokkonaut

About the RACE Servers

Post by fokkonaut »

Hey guys,
I suggested that the DDNet Race Servers got a small, but really annoying bug.

On other Race Servers, I know from Tw 0.5, the grenades dont deappear when you kill yourself. But on DDNet, the grenades just get destroyed so you cannot get that much speed than on other servers :/ If its fixable pls fix^^
jao
Posts: 1268
Joined: Wed Jul 06, 2016 1:18 pm

Re: About the RACE Servers

Post by jao »

Yeah its true its realy important in race that you can do double/tripple nade, on ddnet race server you only need it in ~5maps though . It still would be cool if this would be fixed in ddnet mod so you can test your race maps with ddnet lan server etc.. On the unique clan server they did fix this for ddnet mod.
fokkonaut
Posts: 855
Joined: Wed May 13, 2015 5:59 pm
Player profile: https://ddnet.org/players/fokkonaut

Re: About the RACE Servers

Post by fokkonaut »

+1
Im 'corneum
Posts: 1052
Joined: Thu Oct 30, 2014 4:58 pm
Clan: ☭birming

Re: About the RACE Servers

Post by Im 'corneum »

it is not a bug... deen has decided it this way. for whatever reason....
reply to this post or your mom will die in her sleep tonight
aaa
Posts: 374
Joined: Mon May 05, 2014 7:44 pm

Re: About the RACE Servers

Post by aaa »

has been implemented when race servers didn't even exist to prevent cheating some solo maps, then it just stayed that way..
and removing it now would be kind of unfair when players spent a lot of time doing race ranks with that limitation
jao
Posts: 1268
Joined: Wed Jul 06, 2016 1:18 pm

Re: About the RACE Servers

Post by jao »

you could implement it but disable it on those maps, like i said it would be good for other stuff.
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