Stone TILESET by RaiNy
- RaiNy
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Stone TILESET by RaiNy
View last post, for the tileset.
Have a nice Day
Have a nice Day
Last edited by RaiNy on Wed Jun 03, 2015 9:31 am, edited 2 times in total.
- RaiNy
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Re: MAINSTREAM TILESET
Hope there are no Bugs in it. If yes, tell me.
Last edited by RaiNy on Tue Oct 21, 2014 6:36 pm, edited 2 times in total.
- deen
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Re: MAINSTREAM TILESET
The tileset is really nice. Good job!
- imp
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Re: Stone TILESET by RaiNy
It needs a "T"-tile so you can put the 1x1 tiles in more directions and also corners with 1x1 blocks like "]"
- RaiNy
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Re: Stone TILESET by RaiNy
Dont get it. Anything like that in tiles ?
make the Tiles red you want.
Please not all xD
make the Tiles red you want.
Please not all xD
- Anqel
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Re: Stone TILESET by RaiNy
I guess he is talking about this:
- Lady Saavik
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Re: Stone TILESET by RaiNy
I guess it should be "stone" tileset - only with squares and rectangles. Just like generic_unhook, without T and L forms.
You could add bigger (2x2) triangles stones.
You could add bigger (2x2) triangles stones.
- Soreu
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Re: Stone TILESET by RaiNy
it just don't. that's why u shuld keep it only with squares and rectangles - it looks best then
//there was post before mine xd it was just deleted xd
////This post is answer to post under mine xd
//there was post before mine xd it was just deleted xd
////This post is answer to post under mine xd
Last edited by Soreu on Wed Oct 22, 2014 6:16 pm, edited 1 time in total.
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
- RaiNy
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Re: Stone TILESET by RaiNy
I need a little bit help.
In Photoshop everything is fine with 2 Pixel Borders on my Stones,but in TW one side of every stone is fucked up. HELP -...-
In Photoshop everything is fine with 2 Pixel Borders on my Stones,but in TW one side of every stone is fucked up. HELP -...-
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Re: Stone TILESET by RaiNy
Can you post a screenshot RaiNy? When you create a tileset in Teeworlds you need to run tileset_borderfix and dilate over it once (drag and drop the png into each exe once). This will make it less buggy ingame. dilate should be included in DDNet client, tileset_borderfix is here for example: http://z-team.org.ru/forum/viewtopic.php?f=26&t=588
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