Jungle Cave by TNT [Dummy]
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You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
Re: Jungle Cave
Hi there,
I played it on test server and hope its the right version there.
Imo parts are balanced and nice, maybe not to special.
Design is good.
I think u should change these little things:
hope this was a bit helpful..
-teddi
I played it on test server and hope its the right version there.
Imo parts are balanced and nice, maybe not to special.
Design is good.
I think u should change these little things:
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-teddi
just your friendly neighbourhood bear
Re: Jungle Cave
It was helpful !
I didn't notice the hook and freeze things, I changed it. Here is the second version ^^ .
Boom ! 
-
pixel
- Posts: 430
- Joined: Sun Nov 22, 2015 8:44 pm
- Player profile: http://ddnet.org/players/pixel
- Mapper profile: https://ddnet.tw/mappers/pixel/
- Clan: Bitfighter
Re: Jungle Cave
BEST DUMMY MAP EVER
Enjoyed playing really (played 4 times best time 7 minutes ._. (LOW))
Hope it get released soon
Just found while playing
I just found this 2 "cuts"
Enjoyed playing really (played 4 times best time 7 minutes ._. (LOW))
Hope it get released soon
Just found while playing
I just found this 2 "cuts"
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Re: Jungle Cave
1.71 MB ? I didn't check the map in editor but i guess there are some unused/useless images which you can remove.
Re: Jungle Cave
!!!Silex wrote:1.71 MB ? I didn't check the map in editor but i guess there are some unused/useless images which you can remove.
TNT you should make some of your used tilesets/quads external. Not all need to be embedded.Every image you included in your map is actually used. (used images are green)
Correct images are embedded into your map. These images are included with every Teeworlds client and therefore do not need to be embedded:
bg_cloud1, bg_cloud2, bg_cloud3, desert_doodads, desert_main, desert_mountains, desert_mountains2, desert_sun, generic_deathtiles, generic_unhookable, grass_doodads, grass_main, jungle_background, jungle_deathtiles, jungle_doodads, jungle_main, jungle_midground, jungle_unhookables, moon, mountains, snow, stars, sun, winter_doodads, winter_main, winter_mountains, winter_mountains2, winter_mountains3
All other images must be embedded.
Re: Jungle Cave
No testing, just quickly fixed your tilesets and added dummy server configurations .__.
- Attachments
-
- Jungle Cave.map
- (501.27 KiB) Downloaded 242 times
- Cellegen
- Posts: 1140
- Joined: Sun Nov 06, 2016 10:39 pm
- Location: Germany
- Player profile: https://ddnet.org/players/Cellegen/
- Mapper profile: https://ddnet.tw/mappers/Cellegen/
- Clan: RestInHell.
- Website: https://skins.tw/
- Discord: Cellegen | RiH#5501
Re: Jungle Cave
Wow... this is really good map... I like it. 
I hope its 3 stars because of not failable parts, funny parts and all of weapons both use.
But...
I hope its 3 stars because of not failable parts, funny parts and all of weapons both use.
But...
[color=#000000]I found just one texture bug and just one bad work (my mean)[/color]
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RestInHell. - Team Leader
Re: Jungle Cave
Okay ! Thank you everyone, you helped me a lot ! ^^ Yep, as I said, it's my first map x) . So I try to change every things you mention ^^. There is only the first "cut" that mentioned pixel where I'm unhappy of the result ... If anyone have an idea ^^.
Here is the third version of the map x) :
Here is the third version of the map x) :
Boom ! 
- Cellegen
- Posts: 1140
- Joined: Sun Nov 06, 2016 10:39 pm
- Location: Germany
- Player profile: https://ddnet.org/players/Cellegen/
- Mapper profile: https://ddnet.tw/mappers/Cellegen/
- Clan: RestInHell.
- Website: https://skins.tw/
- Discord: Cellegen | RiH#5501
Re: Jungle Cave
GOTHA A CHEAT!
Add some switches for no hacking!
[color=#000000]For real pros: cheat with shotgunfly[/color]
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RestInHell. - Team Leader
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